**v1.5.2** Adding in CivClassic style "veins", which are basically just distributions of ore backed by persistent noise fields instead of the classic HiddenOre probability distribution functions. The outcomes are probabilistically compatible, but the generation is quite a bit different. Check out config-veins.yml for a hopefully clear example. Note that due to fundamental implementation differences, configurations made for CivClassic veins are not portable to this implementation, as their implementation refactors the configs and introduces veins as a separate flow, with only some of the tradition drop or generation capabilities; our approach to veins preserves all the existing feature-rich environment and simply implements veins as a probability distribution modifier to existing drop configs (Expanding the features in 1.5.1 for global drop config design as well).
0 commit comments