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lines changed Original file line number Diff line number Diff line change @@ -59,16 +59,6 @@ In total I tested 7 different tools with two DXT1 textures we had uncompressed s
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First of all here's my personal ranking in terms of output quality:
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- - Crunch (< https://github.com/Unity-Technologies/crunch/tree/unity/bin > ) tied with Nvidia Texture Tools
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- - Nvidia Texture Tools (NVTT, < https://github.com/castano/nvidia-texture-tools > )
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- - Compressonator (< https://github.com/castano/nvidia-texture-tools > )
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- - Nvidia Texture Tools for Adobe Photoshop (< https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop > )
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- - Paint.Net (< https://www.getpaint.net/ > )
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- - ISPC Texture Compressor / Intel Texture Works Plugin for Photoshop
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- (< https://github.com/GameTechDev/ISPCTextureCompressor > / < https://github.com/GameTechDev/Intel-Texture-Works-Plugin > )
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- - GIMP with DDS plug-in (< https://www.gimp.org/ > and < https://code.google.com/archive/p/gimp-dds/downloads > )
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- - DirectXTex (< https://github.com/Microsoft/DirectXTex > )
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- - DDS Converter (< http://www.ddsconverter.com/ > but I'd rather you throw it deep into the sea)
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- Crunch (< https://github.com/Unity-Technologies/crunch/tree/unity/bin > ) tied with Nvidia Texture Tools
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- Nvidia Texture Tools (NVTT, < https://github.com/castano/nvidia-texture-tools > )
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- Compressonator (< https://github.com/castano/nvidia-texture-tools > )
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