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audio
DevGeniusCode edited this page Mar 14, 2025
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Game | Audio type | Sample Rate (Hz) | Channels | Bit Depth | Source Format |
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Generals | Sounds | 22050 | Mono | 16 | Waveform Audio |
Generals Zero Hour | Sounds | 22050 | Mono | 16 | Waveform Audio |
Generals | Speech | 22050 | Mono | 16 | Waveform Audio |
Generals Zero Hour | Speech | 22050 | Mono | 16 | Waveform Audio, IMA 4-bit ADPCM |
Generals | Tracks | 44100 | Stereo | 32 (float) | MP3 192 Kpbs CBR |
Generals Zero Hour | Tracks | 44100 | Stereo | 32 (float) | MP3 192 Kpbs CBR |
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Art
- Models
- Textures
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Audio & Video
- WAV
- BIK
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Game Design
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Maps
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Localization
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GUI
- FinalBIG
- Generals Mode Builder