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Particle Editor

A experimental particle editor + header only particle library (particles.h) in early stages of development (ALPHA version). Made with raylib and raygui

Build

On Linux assumming raylib is compiled as a *.so and headers are in /usr/local/lib/ just run gcc editor.c gui.c -o Editor -I/usr/local/include/ -lraylib -lm -std=c99 -O3

On Windows/Mac have no idea, sorry! ...use a build system you say ...what is that?!

Features / Usage

  • drop a .dps file (like the ones in examples) to load a particle system in the editor
  • drop a texture when a emitter is active to set/change its texture
  • drop a texture when no emitter is active (use the X button) to set/change a placeholder
  • CTR+C/CTR+V when mouse is not inside the UI window to copy/paste emitters
  • CTR+C/CTR+V when mouse is ove a color widget to copy/paste colors

Bugs

...over 9000 (well not quite but might be a few)

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