From 24a9003b5eb52610d12b15823bf0a2e036129341 Mon Sep 17 00:00:00 2001 From: Maciej Suminski Date: Sat, 4 Mar 2017 11:48:37 +0100 Subject: [PATCH] Removed obsolete Shader.cmake script Better way of including shader programs was introduced in 77f9cd0c --- CMakeModules/Shaders.cmake | 57 -------------------------------------- 1 file changed, 57 deletions(-) delete mode 100644 CMakeModules/Shaders.cmake diff --git a/CMakeModules/Shaders.cmake b/CMakeModules/Shaders.cmake deleted file mode 100644 index c7f0e570ac4..00000000000 --- a/CMakeModules/Shaders.cmake +++ /dev/null @@ -1,57 +0,0 @@ -# CMake script file to process a GLSL source file, so it can be included -# in C array and compiled in to an application. - -# number of input files -list( LENGTH inputFiles shadersNumber ) - -# check if GLSL source files were updated since the last time -set( update "FALSE" ) -foreach( inputFile ${inputFiles} ) - if( ${inputFile} IS_NEWER_THAN ${outputFile} ) - set( update "TRUE" ) - endif( ${inputFile} IS_NEWER_THAN ${outputFile} ) -endforeach( inputFile ${inputFiles} ) - -if( NOT update ) - message( "Headers are up-to-date" ) - return() -endif( NOT update ) - -# write header -file( WRITE ${outputFile} "// Do not edit this file, it is autogenerated by CMake. - -#ifndef SHADER_SRC_H -#define SHADER_SRC_H - -const unsigned int shaders_number = ${shadersNumber}; -const char* shaders_src[] = -{\n" ) - -foreach( inputFile ${inputFiles} ) - # put the input file name into the output file - file( APPEND ${outputFile} "\n// ${inputFile}" ) - - # process the input file - file( READ ${inputFile} contents ) - - # remove /* */ comments - string( REGEX REPLACE "/\\*.*\\*/" "" contents "${contents}" ) - # remove // comments - string( REGEX REPLACE "//[^\n]*" "" contents "${contents}" ) - # remove whitespaces at the beginning of each line - string( REGEX REPLACE "\n([\t ])*" "\n" contents "${contents}" ) - # remove unnecessary spaces - string( REGEX REPLACE " *([\\*/+&\\|,=<>\(\)]) *" "\\1" contents "${contents}" ) - # remove empty lines & wrap every line in "" and add '\n' at the end of each line - string( REGEX REPLACE "\n+" "\\\\n\"\n\"" contents "${contents}" ) - # remove unnecessary " & \n from the beginning and the end of contents - string( REGEX REPLACE "^\\\\n\"" "" contents "${contents}" ) - string( REGEX REPLACE "\"$" "," contents "${contents}" ) - - file( APPEND ${outputFile} "${contents}" ) -endforeach( inputFile ${inputFiles} ) - -# write footer -file( APPEND ${outputFile} "}; -#endif /* SHADER_SRC_H */" ) -