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Varun Singh edited this page Oct 3, 2024
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Welcome to the Streamlines wiki!
Always make sure all software tests pass before merging PR.
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Are all methods and classes emulated by GWT?
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Does creating and editing a path work? Test bidding system, top dog, inventory system.
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Does multiplayer work? (i.e. do routes and planes appear live when another player joins and interacts with the game)
- Complaint system - choose between board confidence going down and losing terminal
- Merge, don't split paths. Path splitting caused ConcurrentModification (requiring hiding during the frames that it gets done), players have to put planes back, which leads to edge case: we need to deal with the passengers on the flight of the airplane that is getting returned to inventory. OR we keep the planes automatically but then what if there's a plane loading on a terminal that gets lost? We wouldn't have these problems with merging. The planes stay in their current state without extra logic and the mechanic is a simpler one.
- Side action bar
- Move everything out of map instead of drawing on top of map using UI manager
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Should we revert all bids to previous player (and store the previous bidder in memory asOptional<Player>)? Prevents cheating by joining on a separate device, bidding, and then leaving. But players might not want those terminals back and would rather just place a separate bid. The important part is alerting the player every time a terminal of theirs is affected: "someone placed a bid over your terminal", "the bidder left the game", etc.
- Gather emails (personal preferred) in group chats and DMs
- Google Sheets extension for email list and personalized messages
- Google Form for gauging experience with gaming, experience with RTS, and desired time commitment (more time commitment = earlier prototypes, smaller time commitment = later prototypes)
- Testers who commit early are expected/requested to continue through later rounds of prototypes
- 3 full games per tester per prototype
- Discord server for people to find others that can play with them at a convenient time
- Google Form to log feedback, time played, who played
Non-UMD students will need to separately request to us for a specific time so we can start the fly.io server- Web and desktop are very different purposes/audiences/experiences
- Fix as many bugs as we can find, finish end game state, polish all transparency and communication before rolling out to testers
- Roles for levels of experience and rounds
- Automate everything through Discord bots, Google Sheets extensions, ChatGPT scripts?
- Increase quota as player keeps surpassing double the quota
- Challenging a player to get their terminal (with odds in favor of current owner) to meet a quota
Streamlines by Declan Scott & Varun Singh ©2024