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Exodia edited this page Jun 15, 2023 · 17 revisions

Flags are Boolean values, a good use is for example in quests to know quickly if MC has the possibility to do a certain thing, after unlocking it somehow.

By default, values are false.

default flags = { # You can enhance the falg during the first (it is not recommended)
    "test2": True # it is not recommended
}
define flag_keys = [ # All flags must be defined here
    "test1", # false
    "test2", # true
]
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