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13th_Age.html
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<div class="sheet-3colrow">
<div class="sheet-col">
<label>Name:</label><input type="text" name="attr_Name" /><br>
<label>Class:</label><input type="text" name="attr_class" />
<center><h3>One Unique Thing</h3></center>
<textarea name="attr_OUT" style="width:95%; margin:auto; height:40px; resize: vertical;"></textarea>
</div>
<div class="sheet-col">
<p style="text-align: center;">
<a href="http://imgur.com/f3z28n8"><img src="http://i.imgur.com/f3z28n8.jpg" title="Hosted by imgur.com" style="max-height: 140px;"/></a>
</p>
</div>
<div class="sheet-col">
<label>Race:</label><input type="text" name="attr_race" /><br>
<label>Level:</label><input type="number" name="attr_level" value="0" />
<Button name="roll_Initiative" type='roll' value='/roll 1d20+[[@{DEXMODLevel}]]'>Roll Initiative</Button>
</div>
</div>
<hr/>
<div class="sheet-3colrow">
<div class="sheet-col">
<table style="text-align: center; width: 100%;" border="1" cellpadding="2" cellspacing="2">
<tbody>
<tr>
<td style="text-align: center;">STR</td>
<td style="text-align: center;">CON</td>
<td style="text-align: center;">DEX</td>
<td style="text-align: center;">INT</td>
<td style="text-align: center;">WIS</td>
<td style="text-align: center;">CHA</td>
</tr>
<tr>
<td><input type="number" name="attr_STR" value="10" /></td>
<td><input type="number" name="attr_CON" value="10" /></td>
<td><input type="number" name="attr_DEX" value="10" /></td>
<td><input type="number" name="attr_INT" value="10" /></td>
<td><input type="number" name="attr_WIS" value="10" /></td>
<td><input type="number" name="attr_CHA" value="10" /></td>
</tr>
<tr>
<td><input type="number" name="attr_STRMOD" value="floor(@{STR}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_CONMOD" value="floor(@{CON}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_DEXMOD" value="floor(@{DEX}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_INTMOD" value="floor(@{INT}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_WISMOD" value="floor(@{WIS}/2)-5" disabled="true" /></td>
<td><input type="number" name="attr_CHAMOD" value="floor(@{CHA}/2)-5" disabled="true" /></td>
</tr>
<tr>
<td><input type="number" name="attr_STRMODLevel" value="@{STRMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_CONMODLevel" value="@{CONMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_DEXMODLevel" value="@{DEXMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_INTMODLevel" value="@{INTMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_WISMODLevel" value="@{WISMOD}+@{level}" disabled="true" /></td>
<td><input type="number" name="attr_CHAMODLevel" value="@{CHAMOD}+@{level}" disabled="true" /></td>
</tr>
</tbody>
</table>
</div>
<div class="sheet-col">
<label>AC:</label><input type="number" name="attr_AC" /><br>
<label>PD:</label><input type="number" name="attr_PD" /><br>
<label>MD:</label><input type="number" name="attr_MD" /><br>
</div>
<div class="sheet-col">
<label>Hitpoints:</label><input type="number" name="attr_HP" />-<input type="number" name="attr_HP_max" /><br>
<label>Recoveries:</label><input type="number" name="attr_Recoveries" />-<input type="number" name="attr_Recoveries_max" /><br>
<label>Recovery </label>
<input type="number" style ="width:2.5em;" name="attr_temp" disabled="true" value="@{level}"/>
<select name="attr_RDtype" style="width:4.5em;display:inlineblock;">
<option value="d4">d4</option>
<option value="d6">d6</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d12">d12</option>
</select>
+ <input type="number" name="attr_RMod" value="@{CONMOD}" style ="width:2.5em;"/>
<button type="roll" value='/roll [[@{level}]]@{RDtype}+@{RMod}' name="roll_Recovery">Roll Recovery</button>
</div>
</div>
<div class="sheet-2colrow">
<div class ="sheet-col">
<h3>Icon Relationships</h3><br>
<input type="number" name="attr_Icon1Value"/>
<select name="attr_Icon1Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon1Name"/>
<button type='roll' value='/roll [[@{Icon1Value}]]d6 @{Icon1Type} with @{Icon1Name}' name='RollIcon1'>Roll</button>
<br>
<input type="number" name="attr_Icon2Value"/>
<select name="attr_Icon2Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon2Name"/>
<button type='roll' value='/roll [[@{Icon2Value}]]d6 @{Icon2Type} with @{Icon2Name}' name='RollIcon2'>Roll</button><br>
<input type="number" name="attr_Icon3Value"/>
<select name="attr_Icon3Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon3Name"/>
<button type='roll' value='/roll [[@{Icon3Value}]]d6 @{Icon3Type} with @{Icon3Name}' name='RollIcon3'>Roll</button><br>
<input type="number" name="attr_Icon4Value"/>
<select name="attr_Icon4Type" class="IconType">
<option value="Positive">Positive</option>
<option value="Conflicted">Conflicted</option>
<option value="Negative">Negative</option>
</select>
<input type = "text" name="attr_Icon4Name"/>
<button type='roll' value='/roll [[@{Icon4Value}]]d6 @{Icon4Type} with @{Icon4Name}' name='RollIcon4'>Roll</button>
</div>
<div class = "sheet-col">
<h3>Backgrounds</h3><br>
<fieldset class="repeating_backgrounds">
<input type="text" name="attr_BackgroundName" placeholder="Background Name" style="width:20em;"/><input type="number" name="attr_BackgroundValue"/><br>
</fieldset>
</div>
</div>
<div class="sheet-3colrow">
<div class= "sheet-col">
<h3>Basic Attacks</h3><br>
<table style="text-align: left; width: 100%;" border="1" cellpadding="2" cellspacing="2">
<tbody>
<tr>
<td></td>
<td>Attack</td>
<td>Hit</td>
<td>Miss</td>
</tr>
<tr>
<td>Melee</td>
<td><input name="attr_BMAttack" type="number"/></td>
<td><input name="attr_BMHit" type="text" class="sheet-hit"/></td>
<td><input name="attr_BMMiss" type="number"/></td>
</tr>
<tr>
<td>Ranged</td>
<td><input name="attr_BRAttack" type="number"/></td>
<td><input name="attr_BRHit" type="text"class= "sheet-hit"/></td>
<td><input name="attr_BRMiss" type="number"/></td>
</tr>
</tbody>
</table>
<button type='roll' value='/me uses his Basic Melee attack: [[1d20 + @{BMAttack}]] Vs AC\n/me On a Hit it does [[@{BMHit}]] Damage, On Miss it does [[@{BMMiss}]] Damage' name='RollMelee'>Melee</button>
<button type='roll' value='/me uses his Basic Ranged attack: [[1d20 + @{BRAttack}]] Vs AC\n/me On a Hit it does [[@{BRHit}]] Damage, On Miss it does [[@{BRMiss}]] Damage' name='RollRanged'>Ranged</button>
<h3>Talents</h3>
<fieldset class="repeating_talents">
<input name="attr_talentName" placeholder="Name of Talent" type="text" />
<textarea name="attr_talent" placeholder = "Description" class="powers"></textarea>
</fieldset>
<h3>Class Features</h3>
<fieldset class="repeating_ClassFeatures">
<input type="text" placeholder = "Feature Name" name="attr_ClassFeatureName">
<textarea name="attr_ClassFeatureDescription" placeholder="Description" class="powers"></textarea>
</fieldset>
</div>
<div class= "sheet-col">
<h3>Powers and spells</h3>
<fieldset class="repeating_powers">
<input name="attr_powerName" type="text" placeholder="Name of Power" />
<textarea name="attr_power" class="powers" placeholder = "Description" ></textarea>
</fieldset>
<h3>Feats</h3>
<fieldset class="repeating_feats">
<input type="text" name="attr_featName" placeholder="Name of Feat" type="text" />
<textarea name="attr_feat" placeholder="Description" class="powers"></textarea>
</fieldset>
</div>
<div class= "sheet-col">
<h3>Magic Items</h3>
<fieldset class="repeating_magicitems">
<input type="text" placeholder = "Item Name" name="attr_magicitem">
<textarea name="attr_magicitemDescription" placeholder="Description" class="powers"></textarea>
</fieldset>
<h3>Inventory</h3>
<table><tbody>
<tr><td><label>Gold:</label></td><td><input type="number" name="attr_Gold"/></td></tr>
<fieldset class="repeating_items">
<input type="text" name="attr_item"/>
</fieldset>
</div>
</div>
<H2>Player Notes</H2>
<textarea name="attr_PlayerNotes" placeholder="For whatever you need it for" style="width:95%;resize:vertical;height:17ex;"></textarea>
<i>Version 1.6, Added in Roll buttons for Basic Melee and Basic Ranged. Still think that Macros are better served here, but this is an option for those who want to just use the sheet</i>