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dmebookmark.cpp
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "movieobjects/dmebookmark.h"
#include "tier0/dbg.h"
#include "datamodel/dmelementfactoryhelper.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Class factory
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeBookmark, CDmeBookmark );
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
void CDmeBookmark::OnConstruction()
{
m_Time.InitAndSet( this, "time", 0 );
m_Duration.InitAndSet( this, "duration", 0 );
m_Note.Init( this, "note" );
}
void CDmeBookmark::OnDestruction()
{
}