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MultiblockCrates.csproj
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MultiblockCrates.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7</TargetFramework>
<LangVersion>11</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="Vintagestory">
<HintPath>$(VINTAGE_STORY)\Vintagestory.exe</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VintagestoryAPI">
<HintPath>$(VINTAGE_STORY)\VintagestoryAPI.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VintagestoryLib">
<HintPath>$(VINTAGE_STORY)\VintagestoryLib.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSCreativeMod">
<HintPath>$(VINTAGE_STORY)\Mods\VSCreativeMod.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSSurvivalMod">
<HintPath>$(VINTAGE_STORY)\Mods\VSSurvivalMod.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSEssentials">
<HintPath>$(VINTAGE_STORY)\Mods\VSEssentials.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(VINTAGE_STORY)\Lib\Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'ReleaseToMods'">
<None Include="*ICENSE" CopyToOutputDirectory="PreserveNewest" />
<None Include="resources/**">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<Reference Include="Newtonsoft.Json">
<HintPath>$(VINTAGE_STORY)\Lib\Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<Target Name="Package" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'ReleaseToMods'">
<ZipDirectory DestinationFile="$(VINTAGE_STORY_DATA)/Mods/$(TargetName)-v1.2.1.zip" SourceDirectory="$(TargetDir)" Overwrite="true" />
</Target>
</Project>