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lines changed Original file line number Diff line number Diff line change @@ -24,6 +24,12 @@ If you are not a fan of using a framework, you can create your own context
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and just use the classes in ``demosys.opengl ``. These will give you fairly
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straight forward ways to use VAOs, Shaders, Textures and FBOs.
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+ Documentation
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+ -------------
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+
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+ Project documentation can be found at readthedocs _. Optionally you can
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+ build your own docs from the ``docs `` directory.
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+
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Features
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--------
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@@ -32,6 +38,7 @@ Features
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- Convenient wrappers for VAO, Shader, Texture, FBO
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- On-the-fly Shader and VAO negotiation of the needed buffer binding
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- Strict validation in most OpenGL operations with reasonable error feedback
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+ - Timeline / Timer support
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- Support for the rocket sync-tracker system to create interesting keyframe data
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- A highly pluggable framework
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- Support for custom management commands
@@ -54,13 +61,6 @@ If you are missing any of these requirements, the framework can definitely be us
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to learn the. Zero/0 lines of code are needed to generate a project with a spinning
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cube and you can get started playing with things.
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- Documentation
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- -------------
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-
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- Project documentation can be found at readthedocs _. Optionally you can
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- build your own docs from the ``docs `` directory.
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-
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-
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Contributing
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------------
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