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CL-v1.83.7-pre

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[Hotfix] Preview 1.83.7 Release (#784)

# What's changed?
- **[Fix]** [Sophon] Avoid Patch mode accidentally deleting files with
no patch reference, by @neon-nyan
- **[New]** [Sophon] Support / Adding compatibility to Read/Download
Pre-loads From/To HoYoPlay's "Ldiff" folder, by @neon-nyan
> Collapse will now automatically use "Ldiff" folder as its default
destination for reading/downloading pre-load, making Collapse able to
use patch that already been downloaded by HoYoPlay and use it for patch,
or vice versa (Download the pre-load on Collapse, apply on HoYoPlay
later)
- **[Imp]** [Sophon] Reducing I/O overhead and improve read performances
for Patch/Asset checking, by @neon-nyan
- **[Imp]** Update NuGet, by @bagusnl 
  - Microsoft.Web.WebView2: 1.0.3344-prerelease -> 1.0.3415-prerelease
- Microsoft.WindowsAppSDK: 1.8.250515001-experimental2 ->
1.8.250702007-experimental4

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CL-v1.82.30

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[Hotfix] Stable 1.82.30 Release (#783)

# What's changed?
- **[Fix]** [Sophon] Avoid Patch mode accidentally deleting files with
no patch reference, by @neon-nyan
- **[New]** [Sophon] Support / Adding compatibility to Read/Download
Pre-loads From/To HoYoPlay's "Ldiff" folder, by @neon-nyan
> Collapse will now automatically use "Ldiff" folder as its default
destination for reading/downloading pre-load, making Collapse able to
use patch that already been downloaded by HoYoPlay and use it for patch,
or vice versa (Download the pre-load on Collapse, apply on HoYoPlay
later)
- **[Imp]** [Sophon] Reducing I/O overhead and improve read performances
for Patch/Asset checking, by @neon-nyan

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  <summary>Changelog Prefixes</summary>
  
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    **[New]**
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CL-v1.83.6-pre

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[Hotfix] Preview 1.83.6 Release (#779)

# What's changed? 
- **[Fix]** Deprecating CODING CDN and Replace it with CNB CDN (Cloud
Native Build by Tencent Cloud Computing (Beijing) Co., Ltd) for Mainland
China users, by @shatyuka
[**Click here**](https://docs.cnb.cool/en/saas/privacy.html) to see
details about its Privacy Policy (in Simplified Chinese).
- **[Fix]** Fix FileNotFoundException while changing HDR Settings on
Genshin Impact GSP, by @shatyuka
- **[Imp]** Accept the use of Symbolic Links on Zip package installation
mode, by @bagusnl
- **[Fix]** Fix game priority booster returning error on success
operations, by @bagusnl
- **[Imp]** Update NuGet Packages, by @bagusnl 
- Microsoft.Extensions.DependencyInjection.Abstractions: 9.0.5 -> 9.0.6
  - Microsoft.Extensions.Logging.Abstractions: 9.0.5 -> 9.0.6
  - Markdig.Signed: 0.41.2 -> 0.41.3
  - System.Security.Cryptography.ProtectedData: 9.0.5 -> 9.0.6
  - System.Text.Encoding.CodePages: 9.0.5 -> 9.0.6
  - System.Text.Json: 9.0.5 -> 9.0.6
- **[New]** Adds debug dialog spawning UI in settings, by @Cryotechnic
  - Though, this feature isn't enabled on release builds.
- **[Fix]** Unmatched download size + ZZZ Sophon issue, by @neon-nyan,
- **[Fix]** @DisableSophon and Disabling Sophon on Settings won't work,
by @neon-nyan,
- **[Loc]** Update Localizations for zh_CN, es_es/419, ja_JP, by
Localizers

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CL-v1.82.29

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[Hotfix] Stable 1.82.29 Release (#780)

# What's changed?
- **[Fix]** Deprecating CODING CDN and Replace it with CNB CDN (Cloud
Native Build by Tencent Cloud Computing (Beijing) Co., Ltd) for Mainland
China users, by @shatyuka
[**Click here**](https://docs.cnb.cool/en/saas/privacy.html) to see
details about its Privacy Policy (in Simplified Chinese).
- **[Fix]** Fix FileNotFoundException while changing HDR Settings on
Genshin Impact GSP, by @shatyuka
- **[Imp]** Accept the use of Symbolic Links on Zip package installation
mode, by @bagusnl
- **[Fix]** Fix game priority booster returning error on success
operations, by @bagusnl
- **[Imp]** Update NuGet Packages, by @bagusnl, @neon-nyan 
- Microsoft.Extensions.DependencyInjection.Abstractions: 9.0.5 -> 9.0.6
  - Microsoft.Extensions.Logging.Abstractions: 9.0.5 -> 9.0.6
  - Markdig.Signed: 0.41.2 -> 0.41.3
  - System.Security.Cryptography.ProtectedData: 9.0.5 -> 9.0.6
  - System.Text.Encoding.CodePages: 9.0.5 -> 9.0.6
  - System.Text.Json: 9.0.5 -> 9.0.6
- **[Fix]** Unmatched download size + ZZZ Sophon issue, by @neon-nyan,
- **[Fix]** @DisableSophon and Disabling Sophon on Settings won't work,
by @neon-nyan,
- **[Loc]** Update Localizations for zh_CN, es_es/419, ja_JP, by
Localizers

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CL-v1.83.5-pre

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[Hotfix] Preview 1.83.5 Release (#766)

# What's changed? 
- **[Fix]** File sharing error on background image file, by @shatyuka 
- **[Fix]** Crashing during startup in certain system caused by race
condition in EnableWindowNonClientArea method, by @bagusnl
- **[Fix]** Incorrect per-file size if patch file has already been
downloaded, by @neon-nyan
- **[Fix]** NRE spam on DB initializer when DB URL/Token is empty, by
@bagusnl
- **[Fix]** ObjectDisposed exception rare occassion when calling
DispatcherQueue.HasThreadAccess, by @bagusnl
- **[Imp]** Sophon improvements, by @neon-nyan 
  - Reduce memory overhead
  - Reduce timed-out occurrence when downloading objects
  - Adding check to include additional packages if they were installed
- Only trigger full download (with additional packages) on initial
installation
- No dialog involved. If you need to the dialog in order to download the
base file, add a blank file with name: @AskAdditionalSophonPackage in
your game directory


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CL-v1.82.28

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[Hotfix of a hotfix] Stable 1.82.28 Release (#768)

# What's changed? - 1.82.28
- **[Fix]** Fix webp dlls missing from build, by @bagusnl 

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CL-v1.82.27

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[Hotfix] Stable 1.82.27 Release (#767)

# What's changed? - 1.82.27
- **[Fix]** File sharing error on background image file, by @shatyuka 
- **[Fix]** Crashing during startup in certain system caused by race
condition in EnableWindowNonClientArea method, by @bagusnl
- **[Fix]** Incorrect per-file size if patch file has already been
downloaded, by @neon-nyan
- **[Fix]** NRE spam on DB initializer when DB URL/Token is empty, by
@bagusnl
- **[Fix]** ObjectDisposed exception rare occassion when calling
DispatcherQueue.HasThreadAccess, by @bagusnl
- **[Imp]** Sophon improvements, by @neon-nyan 
  - Reduce memory overhead
  - Reduce timed-out occurrence when downloading objects
  - Adding check to include additional packages if they were installed
- Only trigger full download (with additional packages) on initial
installation
- No dialog involved. If you need to the dialog in order to download the
base file, add a blank file with name: @AskAdditionalSophonPackage in
your game directory
- **[Imp]** [BACKPORT] Implement changes in feedback Sentry API + enable
generic feedback menu, by @bagusnl

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CL-v1.83.4-pre

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Preview 1.82.4 (#759)

# What's changed?
- **[Fix]** Re-introduce shared webp libraries on non-AOT builds, by
@neon-nyan
- **[Fix]** Avoid using long directory paths for ZZZ assets, by
@neon-nyan
- **[Fix]** Resolve taskbar progress being shown incorrectly during ZZZ
game repair, by @neon-nyan
- **[Imp]** Re-align subproject commits for main project (and update
package-lock.json), by @bagusnl
- **[New]** Prevent Windows from shutting down if a critical operation
within Collapse is underway (update, install, repair), by @bagusnl,
@neon-nyan
- **[Fix]** Resolve an issue where a race condition could occur when
loading a background, by @neon-nyan
- **[Imp]** Introduce a delay if database communication fails for some
reason, by @bagusnl

CL-v1.82.26

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Stable hotfix 20250608 (#760)

# What's changed?
- **[Fix]**: Ignore 404 error when repairing files. The repair function
will now simply skip the file and log the file that returns the 404 in
the console window instead of interrupting the process altogether, by
@bagusnl
- **[Fix]** Re-introduce shared webp libraries on non-AOT builds, by
@neon-nyan
- **[Fix]** Avoid using long directory paths for ZZZ assets, by
@neon-nyan
- **[Fix]** Resolve taskbar progress being shown incorrectly during ZZZ
game repair, by @neon-nyan
- **[Imp]** Re-align subproject commits for main project (and update
package-lock.json), by @bagusnl
- **[New]** Prevent Windows from shutting down if a critical operation
within Collapse is underway (update, install, repair), by @bagusnl,
@neon-nyan
- **[Fix]** Resolve an issue where a race condition could occur when
loading a background, by @neon-nyan
- **[Imp]** Introduce a delay if database communication fails for some
reason, by @bagusnl

CL-v1.83.3-pre

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Preview 1.83.3 (#755)

# What's changed?

- **[Fix]** Update .NET to 9.0.5 to address
[CVE-2025-26646](GHSA-h4j7-5rxr-p4wc), by
@bagusnl
- **[Imp]** Update project dependencies, by @bagusnl
- Microsoft.Windows.SDK.BuildTools (10.0.26100.3916 -> 10.0.26100.4188)
  - Velopack (0.0.1053 -> 0.0.1297)
  - Sentry (5.6.0 -> 5.10.0)
  - Protobuf (3.30.0 -> 3.31.1)
- WindowsAppSDK (1.8.250410001-experimental1 ->
1.8.250515001-experimental2)
  - Webview (1.0.3240.44 -> 1.0.3296-prerelease)
  - Markdig.Signed (0.41.1 -> 0.41.2)
- **[Fix]** Avoid initializing `config.ini` on initialization, by
@neon-nyan
- **[Fix]** Make Collapse aware of alternate game executable names, by
@neon-nyan
- **[Fix]** Remove unused string on delta patch repair mechanism, by
@neon-nyan
- **[Fix]** Fix wrong indicator if the game has both Sophon and
Delta-patch file during update, by @neon-nyan
- **[Fix]** Resolve an issue where the app would crash when the user
creates a Steam shortcut for the game, by @neon-nyan
- **[Imp]** Prevent repair from nuking the install for Genshin Impact,
by @bagusnl
- **[Imp]** Add image loading retry function, by @bagusnl 
- **[Fix]** Remove Velopack update error in console window due to the
app not being installed (e.g., when ran as a nightly build or in Debug
mode), by @bagusnl
- **[Fix]**: Ignore 404 error when repairing files. The repair function
will now simply skip the file and log the file that returns the 404 in
the console window instead of interrupting the process altogether, by
@bagusnl
- **[Fix]**: Fix Sophon running while fallback ZIP mode is enabled, by
@neon-nyan
- **[New]**: Support game patching following ZZZ 2.0 update, by
@neon-nyan
- **[New]**: Adding "Ambient Noise Volume" on ZZZ Game Settings page, by
@neon-nyan