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Commit 50ef416

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GamerMan7799
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Update to v1.4.0-beta.3
### Added Toolbar with different tools including: drag, fire, drop, rope, and delete. Not all are fully working at the moment. * Currently finished tools: fire, drop, delete * SDL Licenses. * Credits to Docs. * More Doxygen stuff. * Debug message that prints ball mass. ### Changed * Moved various items out of main.cpp into core.cpp to avoid main becoming too large.
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.gitignore

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*.dylib
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*.dll
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*.db
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# Fortran module files
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*.mod
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README.md

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FolderName\SDL2_image.dll
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```
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If you are using the verision I complie, which can be found in the [release tab](https://github.com/Dragon-Wonder/Physics-Collision-Simulator/releases)
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you will also need the following binaries.
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```
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FolderName\libgcc_s_dw2-1.dll
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FolderName\libstdc++-6.dll
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```
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They should be included in the release.
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Let me know if I am missing a dependences that I might have forgotten about due to my own system set up.
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# Using the Program
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When mouse is released a ball will be fired in the direction from the first click location to where released. The ball's velocity will be proportional to the distance between the two points.
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The mass of the ball will be proportional to the length of time that the mouse was held down for.
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### Drop tool - WIP
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### Drop tool
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Clicking on the screen will cause a ball to be created at selected location. The ball will have no velocity and its mass will be proportional to the length of time the mouse is held down for.
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### Rope tool - WIP
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Clicking on a ball will cause it to be attached to one end of a rope. The rope can then be attached to another ball, or pinned to background.
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### Delete tool - WIP
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### Delete tool
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Clicking on a ball will delete it.
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