diff --git a/src/docs/Modding The Engine/index.md b/src/docs/Modding The Engine/index.md index 29ee6467..944aa34b 100644 --- a/src/docs/Modding The Engine/index.md +++ b/src/docs/Modding The Engine/index.md @@ -40,10 +40,10 @@ For starters, we have to know what a mod structure looks like. A mod with only t This is the super basic structure of a minimal mod. It doesn't look much, but trust me, you can totally do a lot more than that. -(btw if you're curious this is how a mod looks like fully decked out) +
+ (btw if you're curious this is how a mod looks like fully decked out) -
-- #### songs +- songs - example song - song - Inst.ogg @@ -63,7 +63,7 @@ This is the super basic structure of a minimal mod. It doesn't look much, but tr - modchart.hx - example script.hx - meta.json -- #### data +- data - characters - example character.xml - example character.hx @@ -101,9 +101,9 @@ This is the super basic structure of a minimal mod. It doesn't look much, but tr - music - shaders - videos -
-unhiding this when this gets fully filled out +fill this shit later +
Once you're done looking at this structure, you can begin with recreating it in your mods folder. The next steps are covered in these articles: - Creating songs