Skip to content

Releases: CodeIsJustLikeMagic/SummonerTrackerOverlay

v5.4.3

10 Jul 00:37
Compare
Choose a tag to compare

fixed bugs in auto updating process

v5.4.2

09 Jul 20:41
Compare
Choose a tag to compare

cleaned up print statements
release to test auto updater

v5.4.1

09 Jul 20:17
Compare
Choose a tag to compare

Added automatic updater.
Fixed a bug with updater.

v5.4.0

09 Jul 19:56
Compare
Choose a tag to compare

Added could drake ult cdr.
Window Overlay positions for first start ever adjusted.
Auto-updater added.

v5.3.1

05 Jul 18:45
Compare
Choose a tag to compare

fixed critical bug where application wouldn't start if CDragon folder doesn't exist.

  • added "reload spell and item data" to reload data from CDragon

v5.3.0

05 Jul 15:40
Compare
Choose a tag to compare

Timers

  • Ult Cooldowns now get loaded from CDragon
  • cdr from Items gets incorporated.
    • unique passives and the named unique passive "Haste" get handled
    • Cosmic Insight gets incorporated based on if the enemy has the Inspiration tree (same as summoner spell cdr)
    • other ult cdr runes, cloud drake and blue buff, are Not included in cdr calculation (yet?)

Interface

  • added Summoner Icons in Setter Window
  • Buttons count down cooldown when active
  • Buttons display cooldown when inactive and hovered over

v5.2.0

02 Jul 23:06
Compare
Choose a tag to compare

Timer Logic

  • summoner spell cooldowns now get loaded from community dragon (a centralized League of Legends game data and asset provider run by the community)
    • All cooldows are updated to patch 10.13 (looking at you: ghost)
    • The relevant data gets saved in %Appdata%\SummonerTrackerOverlay\CDragon
    • The data gets reloaded from community dragon every 7 days
  • summoner spell cdr from aram aura, runes and boots added.
    • I can only get the keystone, and the name of the primary tree and the secondary tree with the Live Game Api. So I'm currently assuming that whenever a player has the "Inspiration" Tree, he is running Cosmic Insight.
  • teleport cd now gets properly calculated according to the level of the champion. (I thought I'd already added this. Ups. Better late than never I guess)

Interface

  • toggle setter window is now an actual toggle. It toggles between:
    • hide the setter window when it's idle
    • don't automatically hide it. (You can still hide the Setter by pressing the hotkey).
  • "move" is now a toggle.
  • The Information Window now has a "Grab me!" Box when it's movable.

v5.1.1

01 Jul 15:04
Compare
Choose a tag to compare
  • adjusted the button block time after teammate added spell

v5.1.0

01 Jul 14:17
Compare
Choose a tag to compare

Changes to the Interface.

  • -1 min Button replaced with -30 sec Button that can be clicked multiple times to reduce the timer
  • flash spell is allways the upper spell
  • active buttons turn red when hovered over to indicate that the spell can be deleted
  • buttons get disabled for a short time after a timer gets added by a different overlay user on the same team
  • changing the hover status of buttons counts as an action and interrupts idle timeout

v5.0.0

30 Jun 19:47
Compare
Choose a tag to compare

Fixed an issue where setting timers for champions with a space in their name didn't work.