Releases: CodeIsJustLikeMagic/SummonerTrackerOverlay
Releases · CodeIsJustLikeMagic/SummonerTrackerOverlay
v5.4.3
fixed bugs in auto updating process
v5.4.2
cleaned up print statements
release to test auto updater
v5.4.1
Added automatic updater.
Fixed a bug with updater.
v5.4.0
Added could drake ult cdr.
Window Overlay positions for first start ever adjusted.
Auto-updater added.
v5.3.1
fixed critical bug where application wouldn't start if CDragon folder doesn't exist.
- added "reload spell and item data" to reload data from CDragon
v5.3.0
Timers
- Ult Cooldowns now get loaded from CDragon
- cdr from Items gets incorporated.
- unique passives and the named unique passive "Haste" get handled
- Cosmic Insight gets incorporated based on if the enemy has the Inspiration tree (same as summoner spell cdr)
- other ult cdr runes, cloud drake and blue buff, are Not included in cdr calculation (yet?)
Interface
- added Summoner Icons in Setter Window
- Buttons count down cooldown when active
- Buttons display cooldown when inactive and hovered over
v5.2.0
Timer Logic
- summoner spell cooldowns now get loaded from community dragon (a centralized League of Legends game data and asset provider run by the community)
- All cooldows are updated to patch 10.13 (looking at you: ghost)
- The relevant data gets saved in %Appdata%\SummonerTrackerOverlay\CDragon
- The data gets reloaded from community dragon every 7 days
- summoner spell cdr from aram aura, runes and boots added.
- I can only get the keystone, and the name of the primary tree and the secondary tree with the Live Game Api. So I'm currently assuming that whenever a player has the "Inspiration" Tree, he is running Cosmic Insight.
- teleport cd now gets properly calculated according to the level of the champion. (I thought I'd already added this. Ups. Better late than never I guess)
Interface
- toggle setter window is now an actual toggle. It toggles between:
- hide the setter window when it's idle
- don't automatically hide it. (You can still hide the Setter by pressing the hotkey).
- "move" is now a toggle.
- The Information Window now has a "Grab me!" Box when it's movable.
v5.1.1
- adjusted the button block time after teammate added spell
v5.1.0
Changes to the Interface.
- -1 min Button replaced with -30 sec Button that can be clicked multiple times to reduce the timer
- flash spell is allways the upper spell
- active buttons turn red when hovered over to indicate that the spell can be deleted
- buttons get disabled for a short time after a timer gets added by a different overlay user on the same team
- changing the hover status of buttons counts as an action and interrupts idle timeout
v5.0.0
Fixed an issue where setting timers for champions with a space in their name didn't work.