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Replace the old pathfinding_settings with two new classes
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#77693
opened Nov 9, 2024 by
CLIDragon
Loading…
[CR] feat: iOS build
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Build
Issues regarding different builds and build environments
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Documentation>
Design documents, internal info, guides and help.
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#77197
opened Oct 20, 2024 by
sonphantrung
•
Draft
finish making tac vest match real counterpart
astyled
astyled PR, label is assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Spawn
Creatures, items, vehicles, locations appearing on map
#77166
opened Oct 19, 2024 by
AudBobb
Loading…
[XE] add more vampire and vampire hunter NPCs
astyled
astyled PR, label is assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
[Markdown]
Markdown issues and PRs
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#76027
opened Aug 29, 2024 by
SariusSkelrets
•
Draft
The Heavy Balistic vest is pissed it can't be worn under my gray fur.
Items: Armor / Clothing
Armor and clothing
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
#75856
opened Aug 21, 2024 by
catrock31
[Built in mod] Bombastic perks has mistakingly labeled the perks as neutral mutations, allowing them to be obtained by geneticly unstable
Mods: Bombastic Perks
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#75622
opened Aug 12, 2024 by
Alithsko
Player 'Debug Night Vision' mutation is a cause of several bugs
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
#75522
opened Aug 8, 2024 by
vetall812
(Magiclysm) Ravenfolk should have black wings and skin/feathers
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
SDL: Tiles / Sound
Tiles visual interface and sounds.
<Suggestion / Discussion>
Talk it out before implementing
#74819
opened Jun 28, 2024 by
Satellite-SLickers
Vegans can wield composite bow, but not carry it by wearing(as it has bone material in it)
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#74710
opened Jun 21, 2024 by
harmonickolobok
Remove legacy enum handling for and the extern list of field types
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Scenarios
New Scenarios, balancing, bugs with scenarios
Vehicles
Vehicles, parts, mechanics & interactions
#74543
opened Jun 15, 2024 by
Procyonae
Loading…
True random mutations from Genetically Unstable and Genetic Chaos give unexpected mutations from mods
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#73658
opened May 11, 2024 by
MrBlackbrow
Sleeping in a subway station in mid-summer with just your mouth uncovered and dry causes you to freeze to death in your sleep.
Mechanics: Character / Player
Character / Player mechanics
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Temperature
Freezing, cooling, thawing, heating, etc. mechanics
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#73389
opened Apr 29, 2024 by
ghost
[XEDRA Evolved] While stalkers occulars are active eyes are not protected from smoke by masks or googles.
Limbs
Limbs, mutable limbs, and code related to them.
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#72331
opened Mar 12, 2024 by
LodyofDistrust
Expand implementation of liquid ammo
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Transformed mutations should block gaining the transform target mutation during mutation gain process
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#71918
opened Feb 22, 2024 by
Maleclypse
Mutation design discussion/planning
Game: Balance
Balancing of (existing) in-game features.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#71048
opened Jan 18, 2024 by
I-am-Erk
Limb Project outline and MVP
[C++]
Changes (can be) made in C++. Previously named `Code`
Limbs
Limbs, mutable limbs, and code related to them.
Mechanics: Character / Player
Character / Player mechanics
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P3 - Medium)
Medium (normal) priority
<Suggestion / Discussion>
Talk it out before implementing
#70703
opened Jan 6, 2024 by
Venera3
6 of 45 tasks
[ Xedra Evolved ] Homullus powers
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#69066
opened Nov 1, 2023 by
Maleclypse
Loading…
Frogman mutation's whipping tongue mutation surpasses Metal Gear!
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#65206
opened Apr 20, 2023 by
DillonSimeone
Pacifist guilt and Weariness have unexpected, deadly, bug-like interaction
<Bug>
This needs to be fixed
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#63350
opened Jan 30, 2023 by
markiragoldberg
Martial arts and proficiency
Martial Arts
Arts, Techniques, weapons and anything touching martial arts.
Mechanics: Effects / Skills / Stats
Effects / Skills / Stats
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#62964
opened Jan 2, 2023 by
oosyrag
Songbird voice mutation?
Good First Issue
This is a good first issue for a new contributor
[JSON]
Changes (can be) made in JSON
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
<Suggestion / Discussion>
Talk it out before implementing
#62251
opened Nov 16, 2022 by
AmarinReyny
"Naked and Afraid" profession should potentially give more points
Game: Balance
Balancing of (existing) in-game features.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(P4 - Low)
Low priority issues: things which are e.g exotic, minor and/or hard to encounter
<Suggestion / Discussion>
Talk it out before implementing
#61728
opened Oct 16, 2022 by
NetSysFire
Can wear power armor with bulky mutated armor
<Bug>
This needs to be fixed
Items: Armor / Clothing
Armor and clothing
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#60523
opened Aug 28, 2022 by
Terrorforge
Chemical Imbalance triggers too often
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
(S2 - Confirmed)
Bug that's been confirmed to exist
#60463
opened Aug 26, 2022 by
Stadler76
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