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Remove mission search radius from most missions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Missions
Quests and missions
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Defense Mode
Anything to do with the Defense Mode mod
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods: Innawood 🌲
Anything to do with Innawood mod
Mods: Isolation Protocol ☣
The total conversion mod Isolation Protocol
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods: No Hope
Relating to the mod No Hope
Mods: Sky Island
Anything about the Sky Island mod
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Scenarios
New Scenarios, balancing, bugs with scenarios
#78949
opened Jan 4, 2025 by
RenechCDDA
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Fix recipe requirement inheritance
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods: Magiclysm
Anything to do with the Magiclysm mod
Dinosaur engines need more horsepower
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
stale
Closed for lack of activity, but still valid.
<Suggestion / Discussion>
Talk it out before implementing
#74811
opened Jun 27, 2024 by
stuart909
Remove legacy lab content.
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
(P5 - Long-term)
Long-term WIP, may stay on the list for a while.
Scenarios
New Scenarios, balancing, bugs with scenarios
#73223
opened Apr 24, 2024 by
kevingranade
•
Draft
Json subway
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods: No Hope
Relating to the mod No Hope
Vehicles
Vehicles, parts, mechanics & interactions
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