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Issues list

Aftershock: Add some more Cyberpunk style gear astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#79419 opened Jan 30, 2025 by John-Candlebury Draft
Run the codebase through IWYU Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Achievements / Conducts / Scores Player goals and how they are tracked. Info / User Interface Game - player communication, menus, etc. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Archery Bows, crossbows, arrows, bolts Items: Armor / Clothing Armor and clothing Items: Battery / UPS Electric power management Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks Items: Magazines Ammo holding items and objects. json-styled JSON lint passed, label assigned by github actions Limbs Limbs, mutable limbs, and code related to them. Lore Game lore, in-game communication. Also the Lore tab. Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Martial Arts Arts, Techniques, weapons and anything touching martial arts. Mechanics: Enchantments / Spells Enchantments and spells Mechanics: Weather Rain, snow, portal storms and non-temperature environment Melee Melee weapons, tactics, techniques, reach attack Missions Quests and missions Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site Scenarios New Scenarios, balancing, bugs with scenarios Translation I18n Vehicles Vehicles, parts, mechanics & interactions
#79239 opened Jan 19, 2025 by moxian Draft
More difficult cooking recipes astyled astyled PR, label is assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#78727 opened Dec 22, 2024 by Maleclypse Draft
E to eat food and a to activate it, no mixes astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#76920 opened Oct 9, 2024 by Fris0uman Draft
Segmentation Fault when consuming antiseptic from vehicle tank Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#76398 opened Sep 13, 2024 by BaumgeistOne
Clean water put into water heater instantly spoils Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#75917 opened Aug 24, 2024 by Psithief
Kitchen spawns unviable for crafting and rotting by the gram instead of package Items: Food / Vitamins Comestibles and drinks (S3 - Duplicate) Bug that is duplicate of another one Spawn Creatures, items, vehicles, locations appearing on map
#75847 opened Aug 20, 2024 by TheLyca0n
Several Food Items Spawn Without Vitamins Items: Food / Vitamins Comestibles and drinks (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#75791 opened Aug 18, 2024 by JeveGreen
Milling Wild Rice Produces Incorrect Calorie Amount Items: Food / Vitamins Comestibles and drinks (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#75500 opened Aug 7, 2024 by Arkentosh
Opiate vitamin and MME per item astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#75159 opened Jul 22, 2024 by Maleclypse Loading…
Vitamin RDA % is computed slightly incorrectly Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist stale Closed for lack of activity, but still valid.
#74840 opened Jun 30, 2024 by nornagon
Non-poisonous and poisonous items get stacked together in the eat menu [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. Items: Food / Vitamins Comestibles and drinks Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA (S2 - Confirmed) Bug that's been confirmed to exist
#73687 opened May 11, 2024 by NetSysFire
Invalid comestibles still selectable; time passes even when nothing is consumed. <Bug> This needs to be fixed Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#70684 opened Jan 5, 2024 by NoddingCrow
Spawns sealed food container with insufficient contents [C++] Changes (can be) made in C++. Previously named `Code` Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#67634 opened Aug 13, 2023 by marimarigi
Charge Removal Side effect #4: Inconsistent spoilage [C++] Changes (can be) made in C++. Previously named `Code` Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#67603 opened Aug 11, 2023 by anoobindisguise
2
5
After putting part of the clean water into recess,all clean water is contaminated <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#61916 opened Oct 25, 2022 by NewEnglandSurvivorKing
Hallucinations effect "hallu" broken [C++] Changes (can be) made in C++. Previously named `Code` Items: Food / Vitamins Comestibles and drinks Mechanics: Character / Player Character / Player mechanics (S2 - Confirmed) Bug that's been confirmed to exist
#57097 opened Apr 24, 2022 by Maleclypse
Unfound mutation vitamin ids <Bug> This needs to be fixed Items: Food / Vitamins Comestibles and drinks
#55701 opened Feb 26, 2022 by catdach
Exploit: You can reliably test water for parasites by checking the popup <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` <Exploit> Unintended interactions or behavior, usually breaking how the game is balanced Good First Issue This is a good first issue for a new contributor Items: Food / Vitamins Comestibles and drinks
#54097 opened Jan 6, 2022 by NetSysFire
Some simple remedies for remedies: Basic pharmaceutical expansions [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Items: Food / Vitamins Comestibles and drinks Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter <Suggestion / Discussion> Talk it out before implementing
#53152 opened Dec 1, 2021 by I-am-Erk
Supersoldier serums: New transhuman fun for labs <Enhancement / Feature> New features, or enhancements on existing Items: Food / Vitamins Comestibles and drinks Items / Item Actions / Item Qualities Items and how they work and interact (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter <Suggestion / Discussion> Talk it out before implementing
#53141 opened Dec 1, 2021 by I-am-Erk
Extra calories appear in food after preparation (with frozen ingredients) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Balance Balancing of (existing) in-game features. Items: Food / Vitamins Comestibles and drinks (S2 - Confirmed) Bug that's been confirmed to exist
#51934 opened Sep 27, 2021 by atealein
Unable to merge Strong Mixed Alcohol <Bug> This needs to be fixed Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks
#51198 opened Aug 29, 2021 by estebandellasilva
MRE's nested containers slow down game when many containers are present in one map chunk. <Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks
#50932 opened Aug 20, 2021 by freijie
Auto Drink Zone Using Sealed Cans of Soda don't Unseal the Can <Bug> This needs to be fixed Inventory / AIM / Zones Inventory, Advanced Inventory Management or Zones Items: Food / Vitamins Comestibles and drinks
#49888 opened Jul 12, 2021 by OneLeggedPigeon
ProTip! no:milestone will show everything without a milestone.