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Issues list

Add and use version.py astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments Code: Tooling Tooling that is not part of the main game but is part of the repo. <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs [Python] Code made in Python
#79671 opened Feb 15, 2025 by alef Draft
4 tasks done
Gun Naming Standardization astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. Info / User Interface Game - player communication, menus, etc. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding [Python] Code made in Python stale Closed for lack of activity, but still valid.
#74787 opened Jun 26, 2024 by Uwuewsky Draft
Add a make flag to produce a seperate debug archive astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions stale Closed for lack of activity, but still valid.
#74067 opened May 25, 2024 by kevingranade Loading…
Debug tool: spawn requirements and craft Code: Debug Debugging and troubleshooting the game, also includes the debug menu Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing (P2 - High) High priority (for ex. important bugfixes) Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA <Suggestion / Discussion> Talk it out before implementing
#60094 opened Aug 12, 2022 by I-am-Erk
Rewrite and migrate V menu to ImGui astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tooling Tooling that is not part of the main game but is part of the repo. <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#55503 opened Feb 19, 2022 by mqrause Draft
Python code cleanup, PoC: Changelog Code: Build Issues regarding different builds and build environments Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. [Python] Code made in Python
#52477 opened Oct 27, 2021 by damien
The json linter has broken wrapping behaviour <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tooling Tooling that is not part of the main game but is part of the repo. [JSON] Changes (can be) made in JSON (S2 - Confirmed) Bug that's been confirmed to exist
#38007 opened Feb 14, 2020 by imayhaveborkedit
ProTip! Updated in the last three days: updated:>2025-02-16.