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Issues list

Game irrecoverably freezes in survivor camp (0.H) [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
#78989 opened Jan 6, 2025 by TheEskir
Compute can_holser once per save to speed up d: filter from ~20s to ~5s astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) json-styled JSON lint passed, label assigned by github actions
#78950 opened Jan 5, 2025 by Brambor Draft
4 tasks
Game temporarily hangs when moving towards bandit camp [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
#77406 opened Oct 28, 2024 by ninersheep
Shadow lieutenant. The game freezes, no crashing Code: Performance Performance boosting code (CPU, memory, etc.) Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist
#73244 opened Apr 24, 2024 by IdleSol
Freezing on a load screen. (NPC? related) Code: Performance Performance boosting code (CPU, memory, etc.) (S2 - Confirmed) Bug that's been confirmed to exist
#72495 opened Mar 19, 2024 by Radonchnk
Tone down spawning and splitting of slimes [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! Monsters Monsters both friendly and unfriendly.
#69669 opened Nov 23, 2023 by NetSysFire
Game freezes after saving Code: Performance Performance boosting code (CPU, memory, etc.) <Crash / Freeze> Fatal bug that results in hangs or crashes. Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! (S2 - Confirmed) Bug that's been confirmed to exist
#67505 opened Aug 7, 2023 by rtbrt
Performance regression related to limb scores when using gcc [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Limbs Limbs, mutable limbs, and code related to them. (S2 - Confirmed) Bug that's been confirmed to exist
#64765 opened Apr 1, 2023 by sparr
Slowdown when crafting items with lots of surrounding items in sight. Code: Performance Performance boosting code (CPU, memory, etc.) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling (S2 - Confirmed) Bug that's been confirmed to exist
#63586 opened Feb 14, 2023 by CoroNaut
Large amounts of CPU being used on mission::process_all [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Missions Quests and missions (S2 - Confirmed) Bug that's been confirmed to exist
#62057 opened Nov 2, 2022 by harperers
Picking up large quantities of items takes too long <Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Items: Containers Things that hold other things <Suggestion / Discussion> Talk it out before implementing
#58793 opened Jun 28, 2022 by anoobindisguise
Crafting Recipes Loading Time. Code: Performance Performance boosting code (CPU, memory, etc.) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling (P5 - Long-term) Long-term WIP, may stay on the list for a while. (S2 - Confirmed) Bug that's been confirmed to exist
#54989 opened Feb 1, 2022 by Juafr
parrot_at_danger should use creature_tracker <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Monsters Monsters both friendly and unfriendly.
#51832 opened Sep 23, 2021 by actual-nh
MRE's nested containers slow down game when many containers are present in one map chunk. <Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks
#50932 opened Aug 20, 2021 by freijie
The jmapgen infrastructure uses a huge amount of RAM <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Map / Mapgen Overmap, Mapgen, Map extras, Map display
#50344 opened Jul 31, 2021 by kevingranade
Time compressed activities are slower while carrying/wearing switched on UPS powered items. <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) Items: Battery / UPS Electric power management (S2 - Confirmed) Bug that's been confirmed to exist
#47264 opened Feb 6, 2021 by Quintovir
Achievement tracker takes 40% of game load time (≈13 seconds) <Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Game: Achievements / Conducts / Scores Player goals and how they are tracked.
#46782 opened Jan 16, 2021 by Aivean
Fixed point shadowcasting [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#44558 opened Oct 2, 2020 by kevingranade Draft
'Sort loot' is uninterruptible during move, triggers Windows non-response dialogue <Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Inventory / AIM / Zones Inventory, Advanced Inventory Management or Zones
#38410 opened Feb 27, 2020 by Funguss
Autopickup lag when moving past tiles with many items Code: Performance Performance boosting code (CPU, memory, etc.) (S2 - Confirmed) Bug that's been confirmed to exist
#38340 opened Feb 25, 2020 by Funguss
Linux Tileset Game Lag Code: Performance Performance boosting code (CPU, memory, etc.) OS: Linux Issues related to Linux operating system (S2 - Confirmed) Bug that's been confirmed to exist SDL: Tiles / Sound Tiles visual interface and sounds.
#34926 opened Oct 21, 2019 by benw1916
Defrosting a large container with a pot behaves very poorly. <Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics
#28340 opened Feb 24, 2019 by Sammmmm
Reimplement dynamic lighting using a multi-pass holistic algorithm. [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#23996 opened Jun 12, 2018 by kevingranade
Apply Cube Assisted raymarching optimization to FoV code. Code: Performance Performance boosting code (CPU, memory, etc.) (P5 - Long-term) Long-term WIP, may stay on the list for a while.
#23914 opened May 31, 2018 by kevingranade
Further shadowcasting optimizations Code: Performance Performance boosting code (CPU, memory, etc.) Info / User Interface Game - player communication, menus, etc. (P5 - Long-term) Long-term WIP, may stay on the list for a while. Z-levels Levels below and above ground.
#23373 opened Apr 5, 2018 by kevingranade
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