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Issues list

The imgui debug menu flickers in some cases, e.g resizing the window [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#77369 opened Oct 27, 2024 by NetSysFire
Scent follows you through long-range teleports <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#72625 opened Mar 25, 2024 by NetSysFire
Overlays (especially scent) cause graphical overlap on default zoom level [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu Help Wanted Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this! Info / User Interface Game - player communication, menus, etc. (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter (S2 - Confirmed) Bug that's been confirmed to exist
#72623 opened Mar 25, 2024 by NetSysFire
Spawning [contained] black paint results in spilled paint. Code: Debug Debugging and troubleshooting the game, also includes the debug menu (S2 - Confirmed) Bug that's been confirmed to exist Spawn Creatures, items, vehicles, locations appearing on map
#71421 opened Feb 2, 2024 by Maleclypse
When spawning a map extra via the debug menu, enemies are not spawned immediately [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu Map / Mapgen Overmap, Mapgen, Map extras, Map display (S2 - Confirmed) Bug that's been confirmed to exist Spawn Creatures, items, vehicles, locations appearing on map
#69534 opened Nov 19, 2023 by NetSysFire
Unhelpful/broken mapgen error message Code: Debug Debugging and troubleshooting the game, also includes the debug menu Map / Mapgen Overmap, Mapgen, Map extras, Map display (S2 - Confirmed) Bug that's been confirmed to exist
#65316 opened Apr 26, 2023 by PatrikLundell
Debug tool: spawn requirements and craft Code: Debug Debugging and troubleshooting the game, also includes the debug menu Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing (P2 - High) High priority (for ex. important bugfixes) Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA <Suggestion / Discussion> Talk it out before implementing
#60094 opened Aug 12, 2022 by I-am-Erk
Debug teleporting from a moving vehicle messes up the cursor <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter Vehicles Vehicles, parts, mechanics & interactions
#59344 opened Jul 17, 2022 by NetSysFire
map::saven grid (0,0,0) uninitialized! when placing "unexplored" via overmap editor <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#59142 opened Jul 10, 2022 by NetSysFire
Graphical overmap is incompatible with the Debug Night Vision mutation <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies SDL: Tiles / Sound Tiles visual interface and sounds.
#58904 opened Jul 2, 2022 by NetSysFire
Issue with NPC follower control and reality-bubble switching <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
#58325 opened Jun 10, 2022 by ERRORCODE509
Spawning a worm on inappropriate ground fails without an error <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Monsters Monsters both friendly and unfriendly. (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter
#58318 opened Jun 9, 2022 by NetSysFire
Debug menu "Display hordes" conflicts with the sidebar <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Info / User Interface Game - player communication, menus, etc. Spawn Creatures, items, vehicles, locations appearing on map
#54327 opened Jan 12, 2022 by NetSysFire
Debug.log incorrect location of displayed error <Bug> This needs to be fixed [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu [JSON] Changes (can be) made in JSON
#51627 opened Sep 15, 2021 by chrispikula
No error message when trying to spawn a map extra via debug menu on invalid terrain [C++] Changes (can be) made in C++. Previously named `Code` Code: Debug Debugging and troubleshooting the game, also includes the debug menu Map / Mapgen Overmap, Mapgen, Map extras, Map display
#51617 opened Sep 14, 2021 by NetSysFire
Effects with wrong flags will fail silently. <Bug> This needs to be fixed Code: Debug Debugging and troubleshooting the game, also includes the debug menu Mechanics: Effects / Skills / Stats Effects / Skills / Stats
#51456 opened Sep 7, 2021 by ifffrt
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