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Exodii Jotunn attacks when you try to drive a vehicle #75575

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andresxdxd1 opened this issue Aug 10, 2024 · 2 comments
Open

Exodii Jotunn attacks when you try to drive a vehicle #75575

andresxdxd1 opened this issue Aug 10, 2024 · 2 comments
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Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist

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@andresxdxd1
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Describe the bug

If you try to drive a vehicle, any kind, Exodii Jotun proceeds to shoot you until the vehicle stops moving.

Attach save file

Holy Cross-trimmed.tar.gz

Steps to reproduce

  1. Get into vehicle with Jotunn on sight.
  2. Turn it on, try to drive with it
  3. Get shot by the Jotunn until the vehicle stops moving, even if you jump out of it, it will keep shooting

Expected behavior

They're neutral, so they shouldn't really try to shoot you to death AT ALL.
Unless they're scared of vehicles.

Screenshots

image
Outside vehicle. Quadruped and Jotunn, both neutral

image
Inside vehicle, haven't started it yet

image
Start the vehicle, try to drive, get shot at by jotunn

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.4651 (22H2)
  • Game Version: c50cb75 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Stats Through Skills [StatsThroughSkills],
    SpeedyDex [speedydex],
    Aftershock [aftershock],
    Bionic Professions [package_bionic_professions],
    Mind Over Matter [mindovermatter],
    Xedra Evolved [xedra_evolved],
    DinoMod [DinoMod],
    Megafauna [megafauna],
    Bombastic Perks [bombastic_perks],
    Extra Mutated Scenarios [extra_mut_scens],
    Stats Through Kills [stats_through_kills]
    ]

Additional context

No response

@andresxdxd1 andresxdxd1 added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Aug 10, 2024
@GuardianDll
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confirmed, adding target_moving_vehicles forces monster to shoot always, no matter of the level of agro

@GuardianDll GuardianDll added Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Aug 10, 2024
@Maleclypse
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Maleclypse commented Aug 11, 2024

All target_moving_vehicles monsters will in fact target any vehicles in range and it's to prevent the player from using remote controlled or "hidden driver" vehicles to ram turrets and whatnot. Any PRs addressing this will need to keep in mind solutions that prevent those cheats rather than just making neutral monsters ignore vehicles.

Ideally monsters with this feature would have a range, less than their full vision, that any vehicles entering would be shot at.

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Labels
Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist
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3 participants