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ChromaEngine

Open Source Game Engine

Personal Education Project focusing on software architecure, realtime rendering, animation systems, ai and design patterns. Youtube Devlogs

Features

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  • Bullet Physics.
  • Skeletal Animation and basic state machine.
  • Bipedal Third Person Character and Camera Controller.

Rendering

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  • Voxel Based Global Illumination (Experimental).
  • PBR Shading.
  • IBL HDR lighting.
  • SSR
  • SSAO
  • Transparent Rendering and Sorting.
  • Deffered and Forward Rendering Pipelines.
  • Debug drawing.

Editor

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  • Serialization and deserialization of scene objects using rapidJson.
  • Entity selection and property serialization.
  • Multithreaded resource loading.