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Google 3d tiles do not render correctly in 2d mode #12087

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jjspace opened this issue Jul 19, 2024 · 3 comments
Open

Google 3d tiles do not render correctly in 2d mode #12087

jjspace opened this issue Jul 19, 2024 · 3 comments

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@jjspace
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jjspace commented Jul 19, 2024

Edit: With the setting projectTo2D: true it's not chunked up but still has some bad stretching and artifacting in 2d, see below

image

What happened?

The global google photogrametry tileset does not render correctly in 2d modes. the chunks are shown separated but not stretched.
Reported on the forum

Reproduction steps

  1. Load this sandcastle
  2. Swap into either 2d view mode
@lilleyse
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projectTo2D: true needs to be set. It's false by default because it requires a CPU copy of the geometry.

Updated sandcastle (better, but still a little buggy near the IDL)

@jjspace
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jjspace commented Jul 22, 2024

Thanks @lilleyse I missed that setting, it seems to work but it has a lot of artifacts and tearing, do you know if that's new?

2024-07-22_17-00

@lilleyse
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@jjspace I'm not sure if it's new. Maybe best if I reopen this issue.

@lilleyse lilleyse reopened this Jul 22, 2024
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