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Rollup merge of rust-lang#64726 - andrewbanchich:unimplemented, r=rkr…
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rewrite documentation for unimplemented! to clarify use

The current docs for `unimplemented!` seem to miss the point of this macro.

> This can be useful if you are prototyping and are just looking to have your code type-check, or if you're implementing a trait that requires multiple methods, and you're only planning on using one of them.

You could also return a `()` if you just want your code to type-check.

I think `unimplemented!` is useful for when you want your program to exit when it reaches an unimplemented area.

I rewrote the explanation and gave examples of both forms of this macro that I think clarify its use a little better.
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Centril authored Oct 8, 2019
2 parents c20654e + b7091e4 commit 2f0618d
Showing 1 changed file with 32 additions and 15 deletions.
47 changes: 32 additions & 15 deletions src/libcore/macros.rs
Original file line number Diff line number Diff line change
Expand Up @@ -520,57 +520,74 @@ macro_rules! unreachable {
});
}

/// Indicates unfinished code.
/// Indicates unfinished code by panicking with a message of "not yet implemented".
///
/// This can be useful if you are prototyping and are just looking to have your
/// code type-check, or if you're implementing a trait that requires multiple
/// methods, and you're only planning on using one of them.
/// This allows the your code to type-check, which is useful if you are prototyping or
/// implementing a trait that requires multiple methods which you don't plan of using all of.
///
/// There is no difference between `unimplemented!` and `todo!` apart from the
/// name.
///
/// # Panics
///
/// This will always [panic!](macro.panic.html)
/// This will always [panic!](macro.panic.html) because `unimplemented!` is just a
/// shorthand for `panic!` with a fixed, specific message.
///
/// Like `panic!`, this macro has a second form for displaying custom values.
///
/// # Examples
///
/// Here's an example of some in-progress code. We have a trait `Foo`:
///
/// ```
/// trait Foo {
/// fn bar(&self);
/// fn bar(&self) -> u8;
/// fn baz(&self);
/// fn qux(&self) -> Result<u64, ()>;
/// }
/// ```
///
/// We want to implement `Foo` on one of our types, but we also want to work on
/// just `bar()` first. In order for our code to compile, we need to implement
/// `baz()`, so we can use `unimplemented!`:
/// We want to implement `Foo` for 'MyStruct', but so far we only know how to
/// implement the `bar()` function. `baz()` and `qux()` will still need to be defined
/// in our implementation of `Foo`, but we can use `unimplemented!` in their definitions
/// to allow our code to compile.
///
/// In the meantime, we want to have our program stop running once these
/// unimplemented functions are reached.
///
/// ```
/// # trait Foo {
/// # fn bar(&self);
/// # fn bar(&self) -> u8;
/// # fn baz(&self);
/// # fn qux(&self) -> Result<u64, ()>;
/// # }
/// struct MyStruct;
///
/// impl Foo for MyStruct {
/// fn bar(&self) {
/// // implementation goes here
/// fn bar(&self) -> u8 {
/// 1 + 1
/// }
///
/// fn baz(&self) {
/// // let's not worry about implementing baz() for now
/// // We aren't sure how to even start writing baz yet,
/// // so we have no logic here at all.
/// // This will display "thread 'main' panicked at 'not yet implemented'".
/// unimplemented!();
/// }
///
/// fn qux(&self) -> Result<u64, ()> {
/// let n = self.bar();
/// // We have some logic here,
/// // so we can use unimplemented! to display what we have so far.
/// // This will display:
/// // "thread 'main' panicked at 'not yet implemented: we need to divide by 2'".
/// unimplemented!("we need to divide by {}", n);
/// }
/// }
///
/// fn main() {
/// let s = MyStruct;
/// s.bar();
///
/// // we aren't even using baz() yet, so this is fine.
/// }
/// ```
#[macro_export]
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