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decoder_wildmidi.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_DECODER_WILDMIDI_H
#define EP_DECODER_WILDMIDI_H
// Headers
#include <string>
#include <memory>
#ifdef HAVE_LIBWILDMIDI
#include <wildmidi_lib.h>
#endif
#include "audio_midi.h"
/**
* Audio decoder for MIDI powered by WildMidi
*/
class WildMidiDecoder : public MidiDecoder {
public:
~WildMidiDecoder();
static bool Initialize(std::string& error_message);
// Audio Decoder interface
bool Open(std::vector<uint8_t>& data) override;
bool Seek(std::streamoff offset, std::ios_base::seekdir origin) override;
std::string GetName() override {
return "WildMidi";
};
int FillBuffer(uint8_t* buffer, int length) override;
bool SetPitch(int) override {
return false;
}
bool SupportsMidiMessages() override {
return false;
}
private:
#ifdef HAVE_LIBWILDMIDI
midi* handle = nullptr;
#endif
std::vector<uint8_t> file_buffer;
};
#endif