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helpers.c
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#include "helpers.h"
#include <math.h>
#include <stdio.h>
void red(int height, int width, RGBTRIPLE image[height][width])
{
for (int i = 0; i < height; i++){
for (int j = 0; j < width; j++){
int OR = image[i][j].rgbtRed;
int OG = image[i][j].rgbtGreen;
int OB = image[i][j].rgbtBlue;
float new = round((OR + OG + OB) / 3.0);
if (new < 80){
image[i][j].rgbtRed = new;
image[i][j].rgbtGreen = new;
image[i][j].rgbtBlue = new;
}
if (new > 170){
image[i][j].rgbtRed = new;
image[i][j].rgbtGreen = (int) new * 0.60;
image[i][j].rgbtBlue = (int) new * 0.60;
}
else {
image[i][j].rgbtRed = new;
image[i][j].rgbtGreen = (int) new * 0.30;
image[i][j].rgbtBlue = (int) new * 0.30;
}
}
}
return;
}
void blue(int height, int width, RGBTRIPLE image[height][width])
{
for (int i = 0; i < height; i++){
for (int j = 0; j < width; j++){
int OR = image[i][j].rgbtRed;
int OG = image[i][j].rgbtGreen;
int OB = image[i][j].rgbtBlue;
float new = round((OR + OG + OB) / 3.0);
if (new < 80){
image[i][j].rgbtRed = new;
image[i][j].rgbtGreen = new;
image[i][j].rgbtBlue = new;
}
if (new > 170){
image[i][j].rgbtRed = (int) new * 0.60;
image[i][j].rgbtGreen = (int) new * 0.60;
image[i][j].rgbtBlue = new;
}
else {
image[i][j].rgbtRed = (int) new * 0.30;
image[i][j].rgbtGreen = (int) new * 0.30;
image[i][j].rgbtBlue = new;
}
}
}
return;
}
void green(int height, int width, RGBTRIPLE image[height][width])
{
for (int i = 0; i < height; i++){
for (int j = 0; j < width; j++){
int OR = image[i][j].rgbtRed;
int OG = image[i][j].rgbtGreen;
int OB = image[i][j].rgbtBlue;
float new = round((OR + OG + OB) / 3.0);
if (new < 80){
image[i][j].rgbtRed = new;
image[i][j].rgbtGreen = new;
image[i][j].rgbtBlue = new;
}
if (new > 170){
image[i][j].rgbtRed = (int) new * 0.60;
image[i][j].rgbtGreen = new;
image[i][j].rgbtBlue = (int) new * 0.60;
}
else {
image[i][j].rgbtRed = (int) new * 0.30;
image[i][j].rgbtGreen = new;
image[i][j].rgbtBlue = (int) new * 0.30;
}
}
}
return;
}