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As much an actual game as yet another game engine demo. This time focusing on efficient particle systems.

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Zone

A small game made in Zig using Raylib to figure out what Zig is all about.

  • intro screen

  • player movement

  • impromptuu refactor

  • draw plants

  • add ui (main menu, pause menu)

  • spawn well & interact

  • level generations with depth

  • watering bucket

  • dialogue display

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As much an actual game as yet another game engine demo. This time focusing on efficient particle systems.

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