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Issues: CaffeineMC/sodium
Translucent blocks do not render correctly (fixed in Sodium 0.6)
#38
by RdSt14
was closed Feb 15, 2024
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Issues list
Make obfuscated text rendering less memory-intensive
T-enhancement
Type: Enhancement
#2834
opened Oct 24, 2024 by
muzikbike
macOS: Fullscreen resolution "unsupported" on 1.21.3
S-nyi
Status: Not yet implemented
T-enhancement
Type: Enhancement
#2831
opened Oct 24, 2024 by
Proton0
Smaller increments for maximum FPS
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2826
opened Oct 21, 2024 by
64-bitman
Position-based Hotswapping Texture Atlas
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2818
opened Oct 17, 2024 by
sylv256
Position-based Block Tint Hook
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2817
opened Oct 17, 2024 by
sylv256
Add a supported way for mods to override the default max render distance
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2815
opened Oct 16, 2024 by
mrmangohands
Ability to check the value of a setting
A-mods
Area: Mod compatibility
T-enhancement
Type: Enhancement
#2784
opened Sep 30, 2024 by
Minenash
Cache multi draw batches on regions
T-enhancement
Type: Enhancement
#2771
opened Sep 23, 2024 by
douira
Loading…
Add hotkeys for Undo/Apply/Cancel buttons
F-good-first-issue
Flag: Good first issue for new contributors
S-accepted
Status: Request accepted but needs volunteer
T-enhancement
Type: Enhancement
#2769
opened Sep 22, 2024 by
mk-pmb
Convert spriteUtil into a api
A-mods
Area: Mod compatibility
T-enhancement
Type: Enhancement
#2747
opened Sep 13, 2024 by
IThundxr
Loading…
API for replacing rendered blockstates on chunk build
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2704
opened Aug 23, 2024 by
enjarai
Migrate to using Uniform Buffer Objects (UBOs)
T-enhancement
Type: Enhancement
#2682
opened Aug 16, 2024 by
jellysquid3
Implement caching at runtime for shader programs
T-enhancement
Type: Enhancement
#2681
opened Aug 16, 2024 by
jellysquid3
Add line numbers to merged shader sources and improve the debugging experience
T-enhancement
Type: Enhancement
#2680
opened Aug 16, 2024 by
jellysquid3
Single-pass Compositing
T-enhancement
Type: Enhancement
#2677
opened Aug 16, 2024 by
jellysquid3
•
Draft
Clear the texture atlas of unloaded textures to reduce VRAM usage.
A-vanilla-issue
Area: Vanilla issue
F-good-first-issue
Flag: Good first issue for new contributors
T-enhancement
Type: Enhancement
#2675
opened Aug 16, 2024 by
djmrFunnyMan
Smooth Lighting for emissive blocks
T-enhancement
Type: Enhancement
#2653
opened Aug 9, 2024 by
MehVahdJukaar
Try to preserve mipmapping as much as possible.
S-needs-triage
Status: Needs triage
T-enhancement
Type: Enhancement
#2650
opened Aug 9, 2024 by
djmrFunnyMan
Show warning when NPOT textures are preventing the use of mip-mapping
F-good-first-issue
Flag: Good first issue for new contributors
S-accepted
Status: Request accepted but needs volunteer
T-enhancement
Type: Enhancement
#2644
opened Aug 7, 2024 by
TheNukeLore
Improve frame synchronization
F-help-wanted
Flag: Help wanted
S-accepted
Status: Request accepted but needs volunteer
T-enhancement
Type: Enhancement
Default option for Vignette
F-good-first-issue
Flag: Good first issue for new contributors
T-enhancement
Type: Enhancement
#2521
opened May 29, 2024 by
tildejustin
Automatic material downgrading of quads with appropriately simple textures
T-enhancement
Type: Enhancement
#2515
opened May 23, 2024 by
douira
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What’s not been updated in a month: updated:<2024-09-29.