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Looking further into this, it appears that the renderDirection is not in the same order as the new order in entityRenderer, which in turn causes the cuboid.shouldDrawFace to return false when it shouldn't, due to the fact that the cuboid.faces is filled up with a bitmask based on the renderDirection ordering.
The renderDirection is obtained from the mixin parameter in cubeMixin so we cannot (should not?) change it.
Bug Description
Decorated pots are missing their side textures, both as inventory items and placed in the world.
Original report from Zailer43 on discord https://discord.com/channels/602796788608401408/651120262129123330/1290090607221538899
Suspected related to 3fd78d9
#2745
Reproduction Steps
Log File
Log
Crash Report
Crash report
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