You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: dataset/README.md
+16-4Lines changed: 16 additions & 4 deletions
Original file line number
Diff line number
Diff line change
@@ -1,6 +1,10 @@
1
1
# Synthetic Dataset Generator
2
2
3
-
This is a tool that generates synthetic buildings of different typologies. To use it, first of all, you would need [Blender](https://www.blender.org/download/)>=2.90. After installation make sure to add blender as an Environment variable. To use the package:
3
+
This is a tool that generates synthetic buildings of different typologies.
4
+
The framework is structured as follows. Class Building is composed of several Volumes. This gives the initial envelope of a building. Each Volume can have several Modules applied to it. By modules here we intend small architectural details as balconies, windows, doors, stairs etc. The framework was built to be extendable, so the user can define her/his Building typology, Volume shape and Modules as well as their placement rules.
To use it, first of all, you would need [Blender](https://www.blender.org/download/)>=2.90. After installation make sure to add blender as an Environment variable. To use the package:
4
8
```
5
9
git clone https://github.com/CDInstitute/CompoNET
6
10
```
@@ -12,22 +16,30 @@ Navigate to the ```dataset``` folder.
if there are any specific parameters for your buildings (e.g. max and min height / width / length), you can provide them in ```config.py```. Default values adhere to international standards (min) and most common European values (max):
31
+
if there are any specific parameters for your buildings (e.g. max and min height / width / length), you can provide them in ```dataset_config.py```. Default values adhere to international standards (min) and most common European values (max):
24
32
25
33
* minimum height 3m
26
34
* minimum length and width 6m
27
35
* maximum length, width, height 30 m
28
36
29
37
Make sure to adjust the camera in setup.blend if you choose different values.
30
38
39
+
To add textures create a folder Yourmaterialname in Textures and add there Diffuse.png, Displacement.png and Normal.png
0 commit comments