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CHANGELOG.md

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Change Log

[Unreleased]

[0.6.4] 2024-08-27

Fixed

  • Fix game hard freezes due to NW.js update failures (removed cc-nwjs-manager and cc-record from dependencies)
  • Fix quick menu layout enforcing

[0.6.3] 2024-06-27

Added

  • Added gameplay recording and sending functionality

Changed

  • Moved all mod options from the main options menu to the new mod manager options sub-menu

Fixed

  • Fixed NVDA addon installation on some system configurations

[0.6.2] 2024-05-27

Added

  • Announce looping back to the beginning and to the end when navigating through the hints with Gamepad: L1 and Gamepad R1
  • Added Sound Glossary entries for: ball direction changer, ball accelerator and ball decelerator
  • Mapped battles and puzzled up to including rhombus dungeon
  • Added cliff safeguard widget (more info in quick menu help)

Changed

  • Aim analysis, Aim bounce, Wall scan, Announce Y Level are widgets (more info in quick menu help)

[0.6.1] 2024-05-13

Added

  • Added an aim bounce help entry to the analysis menu
  • Added announcing of CCModManager mod testing status
  • Added an option that disables the player idle animation (on by default)

Changed

  • Renamed the "CrossedEyes" options category to "Functionality" and moved it to the bottom of the list

Fixed

  • Fixed options of some mods (dmitmel tweak pack) not being announced
  • Fixed aim bounce turning on when entering the analysis menu
  • Fixed entity beeping sounds persisting even after their death
  • Fixed unnamed NPC names being announced as MISSING LABEL
  • Fixed aim analysis hint selection persisting when entering the quick menu
  • Fixed hint selecting persisting after the upgrade field in Rhombus Dungeon was used
  • Fixed sound selection persisting after switching categories in the Sound Glossary
  • Made the demo version compatible again

[0.6.0] 2024-04-20

Added

  • Added aim bounce end hint whitelist
  • Added basic inventory menu support
  • Added Y level coordinate announcing (more info in the quick menu help pages)

Changed

  • Also announce the body part in the equipment menu

Fixed

  • Fixed equipment menu items not updating after equipping something new
  • Bump NVDA addon version to the latest available
  • Fixed awful typos all over the place
  • Removed duplicate quick menu analysis help menu entry

[0.5.9] 2024-03-27

Added

  • Added ball changer hint
  • Added hint filtering for battle regions
  • Added puzzle skipping help page

Changed

  • Footstep sounds now play even if not running
  • Puzzle filtering is now called selection filtering
  • Puzzle filtering now only takes effect when the puzzle is not solved

Fixed

  • Fixed map name not getting announced when switching maps
  • Fixed NVDA addon not working
  • Fixed footstep and wall collision sounds not playing while aiming
  • Fixed character name being repeated after they already said something
  • Fixed hint selection persisting even after the entity disappeared
  • Fixed custom quick menu buttons not getting announced

[0.5.8] 2024-03-13

Added

  • Moved mod auto-updating to CCModManager
  • Added CCModManager support (go to the options menu and press Gamepad Y)
  • Added "Button denied" sound to the sound glossary
  • Added equipment menu support
  • Added quick menu item sub menu support
  • Added analysis menu help menu
  • Added quick menu help menu
  • Added a mod icon

Fixed

  • Fixed minor punctuation errors at the end of sentences

[0.5.7] 2024-02-06

  • Added a few puzzle elements to sound glossary
  • Added info sign hint
  • Added tutorial pop-ups announcing
  • Added hint filtering to only show the hints relevant to the puzzle
  • Added puzzle skip button to the quick menu

Fixed

  • Fixed auto updater not working (you have to update to this version manually)
  • Mod version should be announced properly now

[0.5.6] 2024-02-04

Added

  • Announce walking onto hints
  • Added received item announcing
  • Add "Floating Moving Platform" puzzle entity hint

Fixed

  • Properly center the interactable sound
  • Fix crash at entering rhombus dungeon (again)
  • A lot of cargo boxes were falsly detected as climbable

[0.5.5] 2024-01-31

Added

  • Added "Moving Block" puzzle entity hint
  • Added "Chest" hints
  • Added hint for the "upgrade field"
  • Added help menu tts support
  • Added full mod multi-language support
  • Added sound glossary help menu

Changed

  • Increased interactable volume slider maximum to 3
  • Fix some entities being falsly treated as interactables (again)

Fixed

  • Fixed crash at entering rhombus dungeon
  • Fixed hints not unfocusing when focused and the filter is changed

[0.5.4] 2024-01-27

Added

  • Added level up tts announcing
  • Added sound glossary
  • Added hints for instant matter objects in Cargo Hold 1

Fixed

  • Added back a necessary missing container from Cargo Hold 3
  • Fix some entities being falsly treated as interactables

[0.5.3] 2024-01-22

Added

  • Added interactable volume slider
  • Added entity hints volume slider
  • Enemy hint sounds, jump hint sounds, entity hint sounds and hint sounds are now pitched down when they're behind the player
  • Add dash volume slider
  • Added enemy vulnerability multiplier slider (for now only the crab boss is implemented)
  • Make the escape sequence (after defeating the crab boss) a bit easier
  • Add mod auto-update toggle

Changes

  • TTS should now initialize faster

Fixed

  • Fix potential crash on jump
  • Fix deck tutorial target bot not being a hint
  • Don't say the map name when it's missing

[0.5.2] 2024-01-15

Added

  • Added TUTORIAL.md to bundle.zip as CROSSEDEYES_MANUAL.md
  • Removed useless clutter (cargo boxes) from early maps to make them easier and less annoying

Fixes

  • Fixed some tutorial spelling mistakes
  • Unfocus hints when they no longer can be focused
  • Fix possible crash at game load
  • Fixed selected hints bugging out when more than one hint is selected
  • Fix wall, jump hint and hint sound not respecting global sound volume
  • Fix crash at Cargo Ship - Cabins 1

[0.5.1] 2024-01-12

Added

  • Added jump volume slider
  • Added hints for props that lead to higher places
  • Add wall scan aim mode
  • Automatically determine NVDA text speed to adjust dialogue beeping sounds
  • Added wall bump volume slider
  • Added destination map on doors and paths
  • Added a simple text tutorial

Changes

  • Footstep volume now also plays if you only collide with walls only slightly
  • Changed hint name from "Teleport Ground" to "Path"

Fixes

  • Fix options menu getting interrupted for after entering while in-game
  • Fix some mod sounds persisting indefinitely
  • Fix aim bounce toggling when entering the quick menu (for some people)
  • Fix wall bumping not working on diagonal walls
  • Fix wall sounds glitching on corners
  • Fix wall sounds being slightly behind when the player is moving
  • Fix L1 not selecting a hint on analysis screen entry

[0.5.0] 2024-01-06

Added

  • Added a ball bounce prediction system

Changes

  • Up/down sounds now don't require a jump to trigger
  • Limit uploaded game log size to 3000 lines
  • Add delay to game log upload
  • Enemy level has been moved to the R2 description

Fixes

  • Wall and jump hint sounds are not on anymore when the player is floating
  • Fixed enemies emitting sounds after death
  • Deactive toggled hints when the entity is killed
  • Fix gradual game slowdown
  • Fixed NVDA plugin?? (maybe)

[0.4.9] 2023-12-29

Added

  • Added in game settings to the F4 log
  • Add volume sliders for walls, jump hints and hints
  • Make the language selection a list instead of a 2x3 grid

Fixes

  • Hint selection in the analysis screen should no longer spam selections
  • Sound of hitting enemies is now always consistent

[0.4.8] 2023-12-27

Added

  • Announce mod version on startup
  • Flag Doors, Teleport Grounds and Teleport Fields as visited after going through them
  • Say 'new' when entering a previously undiscovered map
  • Also upload NVDA log on F4
  • Add enemy hints

Fixes

  • Fixed game slowdowns, freezes and crashed caused by infinite sound handle stacking
  • Fixed NVDA plugin crash
  • Improve demo compatibility

[0.4.7] 2023-12-21

Added

  • Added a note in README about os support and the controller requirement
  • Say uploading immediately after pressing the F4 keybinding
  • Add save/load menu tts
  • Added text being toggle
  • Announce map name when switching maps

Fixes

  • NVDA addon should correctly install now for all users (hopefully)

[0.4.6]

Added

  • Press F4 to upload to a pastebin like site and copy the link to clipboard

Fixes

  • Fixed NVDA addon installing and mod auto-updating

[0.4.5]

Added

  • Added changelog
  • When using a dualshock controller, proper button names are said (instead of xbox ones)

Changes

  • README improvements.
  • Side character messages now end with the speech end.
  • Side character messages don't have a beeping text sound anymore.