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Shapekeys/Blendshape naming layout #91
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Genuinely doesn't recognize anything at all. Even the 7 basic AIEOU and Blink L/R don't work |
So it seems for some unknown reasons the ARKit blendshapes are not there. I guess this may be some VRM exporting issues, but I am not familiar with making VRM models or using VRoid so I am not sure. You can go to the Console agin, enter XR Animator uses the official three-vrm plugin to read VRM model. If you can't solve the problem on your side, you can raise an issue there and see if they can help. |
TY, We have a similar issue with Vroid Hub and I wondered if this might ne the central issue. TY for your time |
Hi, I'm the Technical lead over at Cstud.io
We are a VRM Character creator and our VRM's 52 ARkit blendshapes do not register on your program. Can you make a public list of what names you call them. Just incase we have a "Basis"/"Neutral" issue or other naming issue causing them to not work.
I just want to rule out low level issues before I dig into the threejs exporter. Our VRMs work in Warudo/Vseeface. I was asked to look into this issue by our marketer from some feedback from a user.
Thank you.
PS
Also drop me a line @ techsupport@Cstud.io if you'd like to get sponsored for some stuff too. We love working with creators who have an in-depth knowledge of the Eco space
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