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Model not Showing #65

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Zora5ky opened this issue Feb 10, 2024 · 7 comments
Open

Model not Showing #65

Zora5ky opened this issue Feb 10, 2024 · 7 comments

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@Zora5ky
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Zora5ky commented Feb 10, 2024

When I open XR Animator, the character models don't appear, this is on the web version and Windows version. Is there a requirement that I don't have on my PC that's causing this.

@ButzYung
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Are you using your own model? How about if you just use the default model, and does it work that way?

@Zora5ky
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Zora5ky commented Feb 10, 2024

The default model also doesn't work

@ButzYung
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Can you provide a screenshot or video showing the problem? And what is the spec of your computer?

@Zora5ky
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Zora5ky commented Feb 10, 2024

Here is my specs and a video of the problem
Device name DESKTOP-SMITB8M
Processor Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz 2.50 GHz
Installed RAM 4.00 GB (3.84 GB usable)
Device ID 244EBA11-093F-4A29-908A-1C108ED1B3AA
Product ID 00331-10000-00001-AA337
System type 64-bit operating system, x64-based processor
Pen and touch No pen or touch input is available for this display

Problem.mp4

@ButzYung
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Your system is probably too old to run XR Animator. Laptop with 8GB RAM and a dedicated GPU is basically the minimum.

@Zora5ky
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Zora5ky commented Feb 10, 2024

I see, thank you

@mstarongithub
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mstarongithub commented Mar 15, 2024

I experience a similar problem. Running the web version in Ungoogled Chromium (Flatpak) on Linux (Fedora 40, KDE) I can load the default model but not a custom one (it gets stuck during load at 98%). Running the web version in Chromium (native install) it first fails to load at all, then it runs properly. v0.17 Electron loads the model properly but then all interactions with the controls fail. Moving the character around works as well as the exit button. v0.19.10 fails to load both default and custom model and same problem with the controls

Edit: As for my hardware: Ryzen 3600x, 32GB Ram and a 6600XT should be enough

Edit 2: Some of my issues could also be from Electron and Fedora 40

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