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Interdiction matrix doesn't do what it's told #32

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SkunkWorks150 opened this issue Jan 31, 2018 · 4 comments
Open

Interdiction matrix doesn't do what it's told #32

SkunkWorks150 opened this issue Jan 31, 2018 · 4 comments

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@SkunkWorks150
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The interdiction matrix's banned and allowed functions dont work, nor does the button label change. The slots arent filter style slots either, they actually hold items. They don't accept the item attempted to input as a "mold" if you will. No matter what i do, it still confiscates everything in my possession. Also, whats with the dimensions of the area effected not displaying correctly? I have tried all the versions of MFFS for 1.7.10, and am running Voltz Engine 1.9.14b.302 Any help would be appreciated.

mffs interdiction allowed mode
mffs interdiction blockwed mode

@DarkGuardsman
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Due to time limits, I have yet to finish updating the tile... sorry :/

@SkunkWorks150
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Ok. Are the tiles related to the functionality? I dont really care if it looks correct or not, more about the functionality. I Just want to confirm that it is currently not working in the mod for everyone and not in my personalized case.

@DarkGuardsman
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Not 100% sure but last time I checked the basic tiles were functional (projector, cap, and generator). As well most of the upgrade cards, and mods. Specialized cards have yet to be updated like the camo card and custom projector card. If you find something that doesn't work let me know. That way I can get to it after the 1.12 update of ICBM Classic.

@SkunkWorks150
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OK. Sure thing, thanks for still working on this stuff, it's nice when an old mod that was fantastic isn't just completely dead when minecraft and the mod packs update so much.

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