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Space.hpp
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#pragma once
#include <mutex>
#include <vector>
class Space
{
private:
int id;
std::mutex mutex;
int repairType = -1;
int carId = -1;
std::vector<int> mechanics;
public:
Space(int id);
void finished();
std::mutex &getMutex()
{
return mutex;
}
int getId()
{
return id;
}
int getMechanicAmount()
{
return mechanics.size();
}
int getCarId()
{
return carId;
}
void setRepairType(int n)
{
repairType = n;
}
void setCarId(int n)
{
carId = n;
}
void addMechanic(int n)
{
mechanics.push_back(n);
}
void removeMechanics()
{
mechanics.clear();
}
void resetSpace()
{
carId = -1;
repairType = -1;
removeMechanics();
}
};