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Bug 1232480. Use 'precision' instead of 'prevision'
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A fun little typo.
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jrmuizel committed Dec 14, 2015
1 parent d38d1a2 commit 91eb55a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion gfx/gl/GLBlitHelper.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,7 @@ GLBlitHelper::InitTexQuadProgram(BlitType target)
#ifdef GL_FRAGMENT_PRECISION_HIGH \n\
precision highp float; \n\
#else \n\
prevision mediump float; \n\
precision mediump float; \n\
#endif \n\
uniform sampler2D uTexUnit; \n\
\n\
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