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GPUProcessListener.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _include_mozilla_gfx_ipc_GPUProcessListener_h_
#define _include_mozilla_gfx_ipc_GPUProcessListener_h_
namespace mozilla {
namespace gfx {
class GPUProcessListener {
public:
virtual ~GPUProcessListener() = default;
// Called when the compositor has died and the rendering stack must be
// recreated.
virtual void OnCompositorUnexpectedShutdown() {}
// Called when devices have been reset and tabs must throw away their
// layer managers.
virtual void OnCompositorDeviceReset() {}
};
} // namespace gfx
} // namespace mozilla
#endif // _include_mozilla_gfx_ipc_GPUProcessListener_h_