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Runtime.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef vm_Runtime_h
#define vm_Runtime_h
#include "mozilla/Atomics.h"
#include "mozilla/Attributes.h"
#include "mozilla/DoublyLinkedList.h"
#include "mozilla/LinkedList.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/PodOperations.h"
#include "mozilla/Scoped.h"
#include "mozilla/ThreadLocal.h"
#include "mozilla/Vector.h"
#include <setjmp.h>
#include "jsatom.h"
#include "jsscript.h"
#ifdef XP_DARWIN
# include "wasm/WasmSignalHandlers.h"
#endif
#include "builtin/AtomicsObject.h"
#include "builtin/Intl.h"
#include "builtin/Promise.h"
#include "ds/FixedSizeHash.h"
#include "frontend/NameCollections.h"
#include "gc/GCRuntime.h"
#include "gc/Tracer.h"
#include "gc/ZoneGroup.h"
#include "irregexp/RegExpStack.h"
#include "js/Debug.h"
#include "js/GCVector.h"
#include "js/HashTable.h"
#ifdef DEBUG
# include "js/Proxy.h" // For AutoEnterPolicy
#endif
#include "js/UniquePtr.h"
#include "js/Vector.h"
#include "threading/Thread.h"
#include "vm/Caches.h"
#include "vm/CodeCoverage.h"
#include "vm/CommonPropertyNames.h"
#include "vm/DateTime.h"
#include "vm/GeckoProfiler.h"
#include "vm/Scope.h"
#include "vm/SharedImmutableStringsCache.h"
#include "vm/Stack.h"
#include "vm/Stopwatch.h"
#include "vm/Symbol.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4100) /* Silence unreferenced formal parameter warnings */
#endif
namespace js {
class AutoAssertNoContentJS;
class AutoKeepAtoms;
class EnterDebuggeeNoExecute;
#ifdef JS_TRACE_LOGGING
class TraceLoggerThread;
#endif
} // namespace js
struct DtoaState;
#ifdef JS_SIMULATOR_ARM64
namespace vixl {
class Simulator;
}
#endif
namespace js {
extern MOZ_COLD void
ReportOutOfMemory(JSContext* cx);
/* Different signature because the return type has MOZ_MUST_USE_TYPE. */
extern MOZ_COLD mozilla::GenericErrorResult<OOM&>
ReportOutOfMemoryResult(JSContext* cx);
extern MOZ_COLD void
ReportAllocationOverflow(JSContext* maybecx);
extern MOZ_COLD void
ReportOverRecursed(JSContext* cx);
class Activation;
class ActivationIterator;
namespace jit {
class JitRuntime;
class JitActivation;
struct PcScriptCache;
struct AutoFlushICache;
class CompileRuntime;
#ifdef JS_SIMULATOR_ARM64
typedef vixl::Simulator Simulator;
#elif defined(JS_SIMULATOR)
class Simulator;
#endif
} // namespace jit
// JS Engine Threading
//
// Multiple threads may interact with a JS runtime. JS has run-to-completion
// semantics, which means that scripts cannot observe changes in behavior
// due to activities performed on other threads (there is an exception to this
// for shared array buffers and related APIs).
//
// The main way we ensure that run-to-completion semantics are preserved is
// by dividing content into zone groups. Pieces of web content will be in the
// the same zone group if they have the same tab/origin or can otherwise
// observe changes in each other via Window.opener and so forth. When a thread
// executes JS in a zone group, it acquires that group --- including exclusive
// access to most of the group's content --- and does not relinquish control of
// the zone group until the script finishes executing.
//
// Threads interacting with a runtime are divided into two categories:
//
// - Cooperating threads are capable of running JS. At most one cooperating
// thread may be |active| at a time in a runtime, but they may yield control
// to each other so that their execution is interleaved. As described above,
// each thread owns the zone groups it is operating on so that this
// interleaving does not cause observable changes in a script's behavior.
//
// - Helper threads do not run JS, and are controlled or triggered by activity
// in the cooperating threads. Helper threads may have exclusive access to
// zone groups created for them, for parsing and similar tasks, but their
// activities do not cause observable changes in script behaviors. Activity
// on helper threads may be referred to as happening 'off thread' or on a
// background thread in some parts of the VM.
/*
* A FreeOp can do one thing: free memory. For convenience, it has delete_
* convenience methods that also call destructors.
*
* FreeOp is passed to finalizers and other sweep-phase hooks so that we do not
* need to pass a JSContext to those hooks.
*/
class FreeOp : public JSFreeOp
{
Vector<void*, 0, SystemAllocPolicy> freeLaterList;
jit::JitPoisonRangeVector jitPoisonRanges;
public:
static FreeOp* get(JSFreeOp* fop) {
return static_cast<FreeOp*>(fop);
}
explicit FreeOp(JSRuntime* maybeRuntime);
~FreeOp();
bool onActiveCooperatingThread() const {
return runtime_ != nullptr;
}
bool maybeOnHelperThread() const {
// Sometimes background finalization happens on the active thread so
// runtime_ being null doesn't always mean we are off thread.
return !runtime_;
}
bool isDefaultFreeOp() const;
inline void free_(void* p);
inline void freeLater(void* p);
inline bool appendJitPoisonRange(const jit::JitPoisonRange& range);
template <class T>
inline void delete_(T* p) {
if (p) {
p->~T();
free_(p);
}
}
};
} /* namespace js */
namespace JS {
struct RuntimeSizes;
} // namespace JS
/* Various built-in or commonly-used names pinned on first context. */
struct JSAtomState
{
#define PROPERTYNAME_FIELD(idpart, id, text) js::ImmutablePropertyNamePtr id;
FOR_EACH_COMMON_PROPERTYNAME(PROPERTYNAME_FIELD)
#undef PROPERTYNAME_FIELD
#define PROPERTYNAME_FIELD(name, init, clasp) js::ImmutablePropertyNamePtr name;
JS_FOR_EACH_PROTOTYPE(PROPERTYNAME_FIELD)
#undef PROPERTYNAME_FIELD
#define PROPERTYNAME_FIELD(name) js::ImmutablePropertyNamePtr name;
JS_FOR_EACH_WELL_KNOWN_SYMBOL(PROPERTYNAME_FIELD)
#undef PROPERTYNAME_FIELD
#define PROPERTYNAME_FIELD(name) js::ImmutablePropertyNamePtr Symbol_##name;
JS_FOR_EACH_WELL_KNOWN_SYMBOL(PROPERTYNAME_FIELD)
#undef PROPERTYNAME_FIELD
js::ImmutablePropertyNamePtr* wellKnownSymbolNames() {
#define FIRST_PROPERTYNAME_FIELD(name) return &name;
JS_FOR_EACH_WELL_KNOWN_SYMBOL(FIRST_PROPERTYNAME_FIELD)
#undef FIRST_PROPERTYNAME_FIELD
}
js::ImmutablePropertyNamePtr* wellKnownSymbolDescriptions() {
#define FIRST_PROPERTYNAME_FIELD(name) return &Symbol_ ##name;
JS_FOR_EACH_WELL_KNOWN_SYMBOL(FIRST_PROPERTYNAME_FIELD)
#undef FIRST_PROPERTYNAME_FIELD
}
};
namespace js {
/*
* Storage for well-known symbols. It's a separate struct from the Runtime so
* that it can be shared across multiple runtimes. As in JSAtomState, each
* field is a smart pointer that's immutable once initialized.
* `rt->wellKnownSymbols->iterator` is convertible to Handle<Symbol*>.
*
* Well-known symbols are never GC'd. The description() of each well-known
* symbol is a permanent atom.
*/
struct WellKnownSymbols
{
#define DECLARE_SYMBOL(name) js::ImmutableSymbolPtr name;
JS_FOR_EACH_WELL_KNOWN_SYMBOL(DECLARE_SYMBOL)
#undef DECLARE_SYMBOL
const ImmutableSymbolPtr& get(size_t u) const {
MOZ_ASSERT(u < JS::WellKnownSymbolLimit);
const ImmutableSymbolPtr* symbols = reinterpret_cast<const ImmutableSymbolPtr*>(this);
return symbols[u];
}
const ImmutableSymbolPtr& get(JS::SymbolCode code) const {
return get(size_t(code));
}
WellKnownSymbols() {}
WellKnownSymbols(const WellKnownSymbols&) = delete;
WellKnownSymbols& operator=(const WellKnownSymbols&) = delete;
};
#define NAME_OFFSET(name) offsetof(JSAtomState, name)
inline HandlePropertyName
AtomStateOffsetToName(const JSAtomState& atomState, size_t offset)
{
return *reinterpret_cast<js::ImmutablePropertyNamePtr*>((char*)&atomState + offset);
}
// There are several coarse locks in the enum below. These may be either
// per-runtime or per-process. When acquiring more than one of these locks,
// the acquisition must be done in the order below to avoid deadlocks.
enum RuntimeLock {
ExclusiveAccessLock,
HelperThreadStateLock,
GCLock
};
inline bool
CanUseExtraThreads()
{
extern bool gCanUseExtraThreads;
return gCanUseExtraThreads;
}
void DisableExtraThreads();
using ScriptAndCountsVector = GCVector<ScriptAndCounts, 0, SystemAllocPolicy>;
class AutoLockForExclusiveAccess;
} // namespace js
struct JSRuntime : public js::MallocProvider<JSRuntime>
{
private:
friend class js::Activation;
friend class js::ActivationIterator;
friend class js::jit::JitActivation;
friend class js::jit::CompileRuntime;
public:
/*
* If non-null, another runtime guaranteed to outlive this one and whose
* permanent data may be used by this one where possible.
*/
JSRuntime* const parentRuntime;
#ifdef DEBUG
/* The number of child runtimes that have this runtime as their parent. */
mozilla::Atomic<size_t> childRuntimeCount;
class AutoUpdateChildRuntimeCount
{
JSRuntime* parent_;
public:
explicit AutoUpdateChildRuntimeCount(JSRuntime* parent)
: parent_(parent)
{
if (parent_)
parent_->childRuntimeCount++;
}
~AutoUpdateChildRuntimeCount() {
if (parent_)
parent_->childRuntimeCount--;
}
};
AutoUpdateChildRuntimeCount updateChildRuntimeCount;
#endif
private:
#ifdef DEBUG
js::WriteOnceData<bool> initialized_;
#endif
// The context for the thread which currently has exclusive access to most
// contents of the runtime. When execution on the runtime is cooperatively
// scheduled, this is the thread which is currently running.
mozilla::Atomic<JSContext*, mozilla::ReleaseAcquire> activeContext_;
// All contexts participating in cooperative scheduling. All threads other
// than |activeContext_| are suspended.
js::ActiveThreadData<js::Vector<js::CooperatingContext, 4, js::SystemAllocPolicy>> cooperatingContexts_;
// Count of AutoProhibitActiveContextChange instances on the active context.
js::ActiveThreadData<size_t> activeContextChangeProhibited_;
// Count of beginSingleThreadedExecution() calls that have occurred with no
// matching endSingleThreadedExecution().
js::ActiveThreadData<size_t> singleThreadedExecutionRequired_;
// Whether some thread has called beginSingleThreadedExecution() and we are
// in the associated callback (which may execute JS on other threads).
js::ActiveThreadData<bool> startingSingleThreadedExecution_;
public:
JSContext* activeContext() const { return activeContext_; }
const void* addressOfActiveContext() { return &activeContext_; }
void setActiveContext(JSContext* cx);
void setNewbornActiveContext(JSContext* cx);
void deleteActiveContext(JSContext* cx);
inline JSContext* activeContextFromOwnThread();
js::Vector<js::CooperatingContext, 4, js::SystemAllocPolicy>& cooperatingContexts() {
return cooperatingContexts_.ref();
}
class MOZ_RAII AutoProhibitActiveContextChange
{
JSRuntime* rt;
public:
explicit AutoProhibitActiveContextChange(JSRuntime* rt)
: rt(rt)
{
rt->activeContextChangeProhibited_++;
}
~AutoProhibitActiveContextChange()
{
rt->activeContextChangeProhibited_--;
}
};
bool activeContextChangeProhibited() { return activeContextChangeProhibited_; }
bool singleThreadedExecutionRequired() { return singleThreadedExecutionRequired_; }
js::ActiveThreadData<JS::BeginSingleThreadedExecutionCallback> beginSingleThreadedExecutionCallback;
js::ActiveThreadData<JS::EndSingleThreadedExecutionCallback> endSingleThreadedExecutionCallback;
// Ensure there is only a single thread interacting with this runtime.
// beginSingleThreadedExecution() returns false if some context has already
// started forcing this runtime to be single threaded. Calls to these
// functions must be balanced.
bool beginSingleThreadedExecution(JSContext* cx);
void endSingleThreadedExecution(JSContext* cx);
/*
* The profiler sampler generation after the latest sample.
*
* The lapCount indicates the number of largest number of 'laps'
* (wrapping from high to low) that occurred when writing entries
* into the sample buffer. All JitcodeGlobalMap entries referenced
* from a given sample are assigned the generation of the sample buffer
* at the START of the run. If multiple laps occur, then some entries
* (towards the end) will be written out with the "wrong" generation.
* The lapCount indicates the required fudge factor to use to compare
* entry generations with the sample buffer generation.
*/
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> profilerSampleBufferGen_;
mozilla::Atomic<uint32_t, mozilla::ReleaseAcquire> profilerSampleBufferLapCount_;
uint32_t profilerSampleBufferGen() {
return profilerSampleBufferGen_;
}
void resetProfilerSampleBufferGen() {
profilerSampleBufferGen_ = 0;
}
void setProfilerSampleBufferGen(uint32_t gen) {
// May be called from sampler thread or signal handler; use
// compareExchange to make sure we have monotonic increase.
for (;;) {
uint32_t curGen = profilerSampleBufferGen_;
if (curGen >= gen)
break;
if (profilerSampleBufferGen_.compareExchange(curGen, gen))
break;
}
}
uint32_t profilerSampleBufferLapCount() {
MOZ_ASSERT(profilerSampleBufferLapCount_ > 0);
return profilerSampleBufferLapCount_;
}
void resetProfilerSampleBufferLapCount() {
profilerSampleBufferLapCount_ = 1;
}
void updateProfilerSampleBufferLapCount(uint32_t lapCount) {
MOZ_ASSERT(profilerSampleBufferLapCount_ > 0);
// May be called from sampler thread or signal handler; use
// compareExchange to make sure we have monotonic increase.
for (;;) {
uint32_t curLapCount = profilerSampleBufferLapCount_;
if (curLapCount >= lapCount)
break;
if (profilerSampleBufferLapCount_.compareExchange(curLapCount, lapCount))
break;
}
}
/* Call this to accumulate telemetry data. */
js::ActiveThreadData<JSAccumulateTelemetryDataCallback> telemetryCallback;
/* Call this to accumulate use counter data. */
js::ActiveThreadData<JSSetUseCounterCallback> useCounterCallback;
public:
// Accumulates data for Firefox telemetry. |id| is the ID of a JS_TELEMETRY_*
// histogram. |key| provides an additional key to identify the histogram.
// |sample| is the data to add to the histogram.
void addTelemetry(int id, uint32_t sample, const char* key = nullptr);
void setTelemetryCallback(JSRuntime* rt, JSAccumulateTelemetryDataCallback callback);
// Sets the use counter for a specific feature, measuring the presence or
// absence of usage of a feature on a specific web page and document which
// the passed JSObject belongs to.
void setUseCounter(JSObject* obj, JSUseCounter counter);
void setUseCounterCallback(JSRuntime* rt, JSSetUseCounterCallback callback);
public:
js::UnprotectedData<js::OffThreadPromiseRuntimeState> offThreadPromiseState;
js::UnprotectedData<JS::ConsumeStreamCallback> consumeStreamCallback;
JSObject* getIncumbentGlobal(JSContext* cx);
bool enqueuePromiseJob(JSContext* cx, js::HandleFunction job, js::HandleObject promise,
js::HandleObject incumbentGlobal);
void addUnhandledRejectedPromise(JSContext* cx, js::HandleObject promise);
void removeUnhandledRejectedPromise(JSContext* cx, js::HandleObject promise);
js::UnprotectedData<JS::RequestReadableStreamDataCallback> readableStreamDataRequestCallback;
js::UnprotectedData<JS::WriteIntoReadRequestBufferCallback> readableStreamWriteIntoReadRequestCallback;
js::UnprotectedData<JS::CancelReadableStreamCallback> readableStreamCancelCallback;
js::UnprotectedData<JS::ReadableStreamClosedCallback> readableStreamClosedCallback;
js::UnprotectedData<JS::ReadableStreamErroredCallback> readableStreamErroredCallback;
js::UnprotectedData<JS::ReadableStreamFinalizeCallback> readableStreamFinalizeCallback;
/* Had an out-of-memory error which did not populate an exception. */
mozilla::Atomic<bool> hadOutOfMemory;
/*
* Allow relazifying functions in compartments that are active. This is
* only used by the relazifyFunctions() testing function.
*/
js::ActiveThreadData<bool> allowRelazificationForTesting;
/* Compartment destroy callback. */
js::ActiveThreadData<JSDestroyCompartmentCallback> destroyCompartmentCallback;
/* Compartment memory reporting callback. */
js::ActiveThreadData<JSSizeOfIncludingThisCompartmentCallback> sizeOfIncludingThisCompartmentCallback;
/* Call this to get the name of a compartment. */
js::ActiveThreadData<JSCompartmentNameCallback> compartmentNameCallback;
/* Realm destroy callback. */
js::ActiveThreadData<JS::DestroyRealmCallback> destroyRealmCallback;
/* Call this to get the name of a realm. */
js::ActiveThreadData<JS::RealmNameCallback> realmNameCallback;
/* Callback for doing memory reporting on external strings. */
js::ActiveThreadData<JSExternalStringSizeofCallback> externalStringSizeofCallback;
js::ActiveThreadData<mozilla::UniquePtr<js::SourceHook>> sourceHook;
js::ActiveThreadData<const JSSecurityCallbacks*> securityCallbacks;
js::ActiveThreadData<const js::DOMCallbacks*> DOMcallbacks;
js::ActiveThreadData<JSDestroyPrincipalsOp> destroyPrincipals;
js::ActiveThreadData<JSReadPrincipalsOp> readPrincipals;
/* Optional warning reporter. */
js::ActiveThreadData<JS::WarningReporter> warningReporter;
private:
/* Gecko profiling metadata */
js::UnprotectedData<js::GeckoProfilerRuntime> geckoProfiler_;
public:
js::GeckoProfilerRuntime& geckoProfiler() { return geckoProfiler_.ref(); }
// Heap GC roots for PersistentRooted pointers.
js::ActiveThreadData<mozilla::EnumeratedArray<JS::RootKind, JS::RootKind::Limit,
mozilla::LinkedList<JS::PersistentRooted<void*>>>> heapRoots;
void tracePersistentRoots(JSTracer* trc);
void finishPersistentRoots();
void finishRoots();
public:
js::UnprotectedData<JS::BuildIdOp> buildIdOp;
/* AsmJSCache callbacks are runtime-wide. */
js::UnprotectedData<JS::AsmJSCacheOps> asmJSCacheOps;
private:
js::UnprotectedData<const JSPrincipals*> trustedPrincipals_;
public:
void setTrustedPrincipals(const JSPrincipals* p) { trustedPrincipals_ = p; }
const JSPrincipals* trustedPrincipals() const { return trustedPrincipals_; }
js::ActiveThreadData<const JSWrapObjectCallbacks*> wrapObjectCallbacks;
js::ActiveThreadData<js::PreserveWrapperCallback> preserveWrapperCallback;
js::ActiveThreadData<js::ScriptEnvironmentPreparer*> scriptEnvironmentPreparer;
js::ActiveThreadData<js::CTypesActivityCallback> ctypesActivityCallback;
private:
js::WriteOnceData<const js::Class*> windowProxyClass_;
public:
const js::Class* maybeWindowProxyClass() const {
return windowProxyClass_;
}
void setWindowProxyClass(const js::Class* clasp) {
windowProxyClass_ = clasp;
}
private:
// List of non-ephemeron weak containers to sweep during beginSweepingSweepGroup.
js::ActiveThreadData<mozilla::LinkedList<JS::detail::WeakCacheBase>> weakCaches_;
public:
mozilla::LinkedList<JS::detail::WeakCacheBase>& weakCaches() { return weakCaches_.ref(); }
void registerWeakCache(JS::detail::WeakCacheBase* cachep) {
weakCaches().insertBack(cachep);
}
template <typename T>
struct GlobalObjectWatchersLinkAccess {
static mozilla::DoublyLinkedListElement<T>& Get(T* aThis) {
return aThis->onNewGlobalObjectWatchersLink;
}
};
using WatchersList =
mozilla::DoublyLinkedList<js::Debugger,
GlobalObjectWatchersLinkAccess<js::Debugger>>;
private:
/*
* List of all enabled Debuggers that have onNewGlobalObject handler
* methods established.
*/
js::ActiveThreadData<WatchersList> onNewGlobalObjectWatchers_;
public:
WatchersList& onNewGlobalObjectWatchers() { return onNewGlobalObjectWatchers_.ref(); }
private:
/*
* Lock taken when using per-runtime or per-zone data that could otherwise
* be accessed simultaneously by multiple threads.
*
* Locking this only occurs if there is actually a thread other than the
* active thread which could access such data.
*/
js::Mutex exclusiveAccessLock;
#ifdef DEBUG
bool activeThreadHasExclusiveAccess;
#endif
/* Number of zones which may be operated on by non-cooperating helper threads. */
js::UnprotectedData<size_t> numActiveHelperThreadZones;
friend class js::AutoLockForExclusiveAccess;
public:
void setUsedByHelperThread(JS::Zone* zone);
void clearUsedByHelperThread(JS::Zone* zone);
bool hasHelperThreadZones() const {
return numActiveHelperThreadZones > 0;
}
#ifdef DEBUG
bool currentThreadHasExclusiveAccess() const {
return (!hasHelperThreadZones() && activeThreadHasExclusiveAccess) ||
exclusiveAccessLock.ownedByCurrentThread();
}
#endif
// How many compartments there are across all zones. This number includes
// off thread context compartments, so it isn't necessarily equal to the
// number of compartments visited by CompartmentsIter.
js::ActiveThreadData<size_t> numCompartments;
/* Locale-specific callbacks for string conversion. */
js::ActiveThreadData<const JSLocaleCallbacks*> localeCallbacks;
/* Default locale for Internationalization API */
js::ActiveThreadData<char*> defaultLocale;
/* Default JSVersion. */
js::ActiveThreadData<JSVersion> defaultVersion_;
/* If true, new scripts must be created with PC counter information. */
js::ActiveThreadOrIonCompileData<bool> profilingScripts;
/* Strong references on scripts held for PCCount profiling API. */
js::ActiveThreadData<JS::PersistentRooted<js::ScriptAndCountsVector>*> scriptAndCountsVector;
private:
/* Code coverage output. */
js::UnprotectedData<js::coverage::LCovRuntime> lcovOutput_;
public:
js::coverage::LCovRuntime& lcovOutput() { return lcovOutput_.ref(); }
private:
js::UnprotectedData<js::jit::JitRuntime*> jitRuntime_;
/*
* Self-hosting state cloned on demand into other compartments. Shared with the parent
* runtime if there is one.
*/
js::WriteOnceData<js::NativeObject*> selfHostingGlobal_;
static js::GlobalObject*
createSelfHostingGlobal(JSContext* cx);
bool getUnclonedSelfHostedValue(JSContext* cx, js::HandlePropertyName name,
js::MutableHandleValue vp);
JSFunction* getUnclonedSelfHostedFunction(JSContext* cx, js::HandlePropertyName name);
js::jit::JitRuntime* createJitRuntime(JSContext* cx);
public:
js::jit::JitRuntime* getJitRuntime(JSContext* cx) {
return jitRuntime_ ? jitRuntime_.ref() : createJitRuntime(cx);
}
js::jit::JitRuntime* jitRuntime() const {
return jitRuntime_.ref();
}
bool hasJitRuntime() const {
return !!jitRuntime_;
}
private:
// Used to generate random keys for hash tables.
mozilla::Maybe<mozilla::non_crypto::XorShift128PlusRNG> randomKeyGenerator_;
mozilla::non_crypto::XorShift128PlusRNG& randomKeyGenerator();
public:
mozilla::HashCodeScrambler randomHashCodeScrambler();
mozilla::non_crypto::XorShift128PlusRNG forkRandomKeyGenerator();
//-------------------------------------------------------------------------
// Self-hosting support
//-------------------------------------------------------------------------
bool hasInitializedSelfHosting() const {
return selfHostingGlobal_;
}
bool initSelfHosting(JSContext* cx);
void finishSelfHosting();
void traceSelfHostingGlobal(JSTracer* trc);
bool isSelfHostingGlobal(JSObject* global) {
return global == selfHostingGlobal_;
}
bool isSelfHostingCompartment(JSCompartment* comp) const;
bool isSelfHostingZone(const JS::Zone* zone) const;
bool createLazySelfHostedFunctionClone(JSContext* cx, js::HandlePropertyName selfHostedName,
js::HandleAtom name, unsigned nargs,
js::HandleObject proto,
js::NewObjectKind newKind,
js::MutableHandleFunction fun);
bool cloneSelfHostedFunctionScript(JSContext* cx, js::Handle<js::PropertyName*> name,
js::Handle<JSFunction*> targetFun);
bool cloneSelfHostedValue(JSContext* cx, js::Handle<js::PropertyName*> name,
js::MutableHandleValue vp);
void assertSelfHostedFunctionHasCanonicalName(JSContext* cx, js::HandlePropertyName name);
//-------------------------------------------------------------------------
// Locale information
//-------------------------------------------------------------------------
/*
* Set the default locale for the ECMAScript Internationalization API
* (Intl.Collator, Intl.NumberFormat, Intl.DateTimeFormat).
* Note that the Internationalization API encourages clients to
* specify their own locales.
* The locale string remains owned by the caller.
*/
bool setDefaultLocale(const char* locale);
/* Reset the default locale to OS defaults. */
void resetDefaultLocale();
/* Gets current default locale. String remains owned by context. */
const char* getDefaultLocale();
JSVersion defaultVersion() const { return defaultVersion_; }
void setDefaultVersion(JSVersion v) { defaultVersion_ = v; }
/* Garbage collector state, used by jsgc.c. */
js::gc::GCRuntime gc;
/* Garbage collector state has been successfully initialized. */
js::WriteOnceData<bool> gcInitialized;
bool hasZealMode(js::gc::ZealMode mode) { return gc.hasZealMode(mode); }
void lockGC() {
gc.lockGC();
}
void unlockGC() {
gc.unlockGC();
}
/* Well-known numbers. */
const js::Value NaNValue;
const js::Value negativeInfinityValue;
const js::Value positiveInfinityValue;
js::WriteOnceData<js::PropertyName*> emptyString;
private:
js::WriteOnceData<js::FreeOp*> defaultFreeOp_;
public:
js::FreeOp* defaultFreeOp() {
MOZ_ASSERT(defaultFreeOp_);
return defaultFreeOp_;
}
#if !EXPOSE_INTL_API
/* Number localization, used by jsnum.cpp. */
js::WriteOnceData<const char*> thousandsSeparator;
js::WriteOnceData<const char*> decimalSeparator;
js::WriteOnceData<const char*> numGrouping;
#endif
private:
mozilla::Maybe<js::SharedImmutableStringsCache> sharedImmutableStrings_;
public:
// If this particular JSRuntime has a SharedImmutableStringsCache, return a
// pointer to it, otherwise return nullptr.
js::SharedImmutableStringsCache* maybeThisRuntimeSharedImmutableStrings() {
return sharedImmutableStrings_.isSome() ? &*sharedImmutableStrings_ : nullptr;
}
// Get a reference to this JSRuntime's or its parent's
// SharedImmutableStringsCache.
js::SharedImmutableStringsCache& sharedImmutableStrings() {
MOZ_ASSERT_IF(parentRuntime, !sharedImmutableStrings_);
MOZ_ASSERT_IF(!parentRuntime, sharedImmutableStrings_);
return parentRuntime ? parentRuntime->sharedImmutableStrings() : *sharedImmutableStrings_;
}
private:
js::WriteOnceData<bool> beingDestroyed_;
public:
bool isBeingDestroyed() const {
return beingDestroyed_;
}
private:
bool allowContentJS_;
public:
bool allowContentJS() const {
return allowContentJS_;
}
friend class js::AutoAssertNoContentJS;
private:
// Set of all atoms other than those in permanentAtoms and staticStrings.
// Reading or writing this set requires the calling thread to use
// AutoLockForExclusiveAccess.
js::ExclusiveAccessLockOrGCTaskData<js::AtomSet*> atoms_;
// Set of all atoms added while the main atoms table is being swept.
js::ExclusiveAccessLockData<js::AtomSet*> atomsAddedWhileSweeping_;
// Compartment and associated zone containing all atoms in the runtime, as
// well as runtime wide IonCode stubs. Modifying the contents of this
// compartment requires the calling thread to use AutoLockForExclusiveAccess.
js::WriteOnceData<JSCompartment*> atomsCompartment_;
// Set of all live symbols produced by Symbol.for(). All such symbols are
// allocated in the atomsCompartment. Reading or writing the symbol
// registry requires the calling thread to use AutoLockForExclusiveAccess.
js::ExclusiveAccessLockOrGCTaskData<js::SymbolRegistry> symbolRegistry_;
public:
bool initializeAtoms(JSContext* cx);
void finishAtoms();
bool atomsAreFinished() const { return !atoms_; }
js::AtomSet* atomsForSweeping() {
MOZ_ASSERT(JS::CurrentThreadIsHeapCollecting());
return atoms_;
}
js::AtomSet& atoms(js::AutoLockForExclusiveAccess& lock) {
MOZ_ASSERT(atoms_);
return *atoms_;
}
js::AtomSet& unsafeAtoms() {
MOZ_ASSERT(atoms_);
return *atoms_;
}
bool createAtomsAddedWhileSweepingTable();
void destroyAtomsAddedWhileSweepingTable();
js::AtomSet* atomsAddedWhileSweeping() {
return atomsAddedWhileSweeping_;
}
JSCompartment* atomsCompartment(js::AutoLockForExclusiveAccess& lock) {
return atomsCompartment_;
}
JSCompartment* unsafeAtomsCompartment() {
return atomsCompartment_;
}
bool isAtomsCompartment(JSCompartment* comp) {
return comp == atomsCompartment_;
}
const JS::Zone* atomsZone(js::AutoLockForExclusiveAccess& lock) const {
return gc.atomsZone;
}
// The atoms compartment is the only one in its zone.
bool isAtomsZone(const JS::Zone* zone) const {
return zone == gc.atomsZone;
}
bool activeGCInAtomsZone();
js::SymbolRegistry& symbolRegistry(js::AutoLockForExclusiveAccess& lock) {
return symbolRegistry_.ref();
}
js::SymbolRegistry& unsafeSymbolRegistry() {
return symbolRegistry_.ref();
}
// Permanent atoms are fixed during initialization of the runtime and are
// not modified or collected until the runtime is destroyed. These may be
// shared with another, longer living runtime through |parentRuntime| and
// can be freely accessed with no locking necessary.
// Permanent atoms pre-allocated for general use.
js::WriteOnceData<js::StaticStrings*> staticStrings;
// Cached pointers to various permanent property names.
js::WriteOnceData<JSAtomState*> commonNames;
// All permanent atoms in the runtime, other than those in staticStrings.
// Unlike |atoms_|, access to this does not require
// AutoLockForExclusiveAccess because it is frozen and thus read-only.
js::WriteOnceData<js::FrozenAtomSet*> permanentAtoms;
bool transformToPermanentAtoms(JSContext* cx);
// Cached well-known symbols (ES6 rev 24 6.1.5.1). Like permanent atoms,
// these are shared with the parentRuntime, if any.
js::WriteOnceData<js::WellKnownSymbols*> wellKnownSymbols;
/* Shared Intl data for this runtime. */
js::ActiveThreadData<js::SharedIntlData> sharedIntlData;
void traceSharedIntlData(JSTracer* trc);
// Table of bytecode and other data that may be shared across scripts
// within the runtime. This may be modified by threads using
// AutoLockForExclusiveAccess.
private:
js::ExclusiveAccessLockData<js::ScriptDataTable> scriptDataTable_;
public:
js::ScriptDataTable& scriptDataTable(js::AutoLockForExclusiveAccess& lock) {
return scriptDataTable_.ref();
}
js::WriteOnceData<bool> jitSupportsFloatingPoint;
js::WriteOnceData<bool> jitSupportsUnalignedAccesses;
js::WriteOnceData<bool> jitSupportsSimd;
private:
static mozilla::Atomic<size_t> liveRuntimesCount;
public:
static bool hasLiveRuntimes() {
return liveRuntimesCount > 0;
}
explicit JSRuntime(JSRuntime* parentRuntime);
~JSRuntime();
// destroyRuntime is used instead of a destructor, to ensure the downcast
// to JSContext remains valid. The final GC triggered here depends on this.
void destroyRuntime();
bool init(JSContext* cx, uint32_t maxbytes, uint32_t maxNurseryBytes);
JSRuntime* thisFromCtor() { return this; }
public:
/*
* Call this after allocating memory held by GC things, to update memory
* pressure counters or report the OOM error if necessary. If oomError and
* cx is not null the function also reports OOM error.
*
* The function must be called outside the GC lock and in case of OOM error
* the caller must ensure that no deadlock possible during OOM reporting.
*/
void updateMallocCounter(size_t nbytes);
void reportAllocationOverflow() { js::ReportAllocationOverflow(nullptr); }
/*
* This should be called after system malloc/calloc/realloc returns nullptr
* to try to recove some memory or to report an error. For realloc, the
* original pointer must be passed as reallocPtr.
*
* The function must be called outside the GC lock.
*/
JS_FRIEND_API(void*) onOutOfMemory(js::AllocFunction allocator, size_t nbytes,
void* reallocPtr = nullptr, JSContext* maybecx = nullptr);
/* onOutOfMemory but can call OnLargeAllocationFailure. */
JS_FRIEND_API(void*) onOutOfMemoryCanGC(js::AllocFunction allocator, size_t nbytes,
void* reallocPtr = nullptr);
static const unsigned LARGE_ALLOCATION = 25 * 1024 * 1024;
void addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf, JS::RuntimeSizes* runtime);
private:
// Settings for how helper threads can be used.
mozilla::Atomic<bool> offthreadIonCompilationEnabled_;
mozilla::Atomic<bool> parallelParsingEnabled_;
js::ActiveThreadData<bool> autoWritableJitCodeActive_;
public:
// Note: these values may be toggled dynamically (in response to about:config
// prefs changing).
void setOffthreadIonCompilationEnabled(bool value) {
offthreadIonCompilationEnabled_ = value;
}
bool canUseOffthreadIonCompilation() const {
return offthreadIonCompilationEnabled_;