Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Requared stats #204

Open
oRauu opened this issue Sep 13, 2022 · 2 comments
Open

Requared stats #204

oRauu opened this issue Sep 13, 2022 · 2 comments
Labels
feature request New feature or request

Comments

@oRauu
Copy link

oRauu commented Sep 13, 2022

I think its a good idea to add minimum stat for dps/tank u need to take cap.
For example, if u need 450 def, and now u have only 400 - there a red number "-50" near the def (or some mix).
For hit rating also a good idea to add raid buffs (shaman or some buffs) to see "minimum" cap u need and how much u need more - like "-3.29%".

@oRauu oRauu added the feature request New feature or request label Sep 13, 2022
@Galenthor
Copy link

I would love to see this for all classes and specs, that would be most helpful.

@BreakBB
Copy link
Owner

BreakBB commented Sep 4, 2023

For Hit I was thinking about adding a new "Cap" entry, which will then be either -X.Y % or +X.Y %.

For Crit Immunity there is already a percentage value called "Crit Immunity" for which you need to reach 100% to be crit immune. Personally I think that is enough information and quite self-explaining.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature request New feature or request
Projects
None yet
Development

No branches or pull requests

3 participants