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This is one of the rare ( i dont know any other) 3D-Player Apps, it reqires Qt6 and the author has made it work for the raspberry (many thanks to marlam). It would be great to have this installation easy by pi-apps.
It's important to know that after compiling and installation the app must be startet with the parameter
bino --opengles
because raspberry os has OpenGL ES built in. Without this parameter there is only a black window.
Closing as unable to support. QT6.6 is not available in the default repositories for any of the distros we support.
The flatpak package is available but cannot be used due to the following issue that affects all versions of the application: If upstream fixes their software to automatically use the appropriate GL/GLES renderer based on what the drivers report as available this can be reopened. As it is now, the application does not work out of the box.
I just tried Bino 3D on the Pi5 and the output window remained a black screen after opening this url: https://bino3d.org/examples/rolling-marbles-360-tb.mp4
After opening the URL, I watched my CPU usage jump to 100% and stay there until I closed the program. It seemed to have been trying to do something, but the Bino3D window continued to just be a black void.
Am I doing something wrong?
What is the name of the app?
Bino3d
Where is the app hosted?
https://github.com/marlam/bino
About the app
This is one of the rare ( i dont know any other) 3D-Player Apps, it reqires Qt6 and the author has made it work for the raspberry (many thanks to marlam). It would be great to have this installation easy by pi-apps.
It's important to know that after compiling and installation the app must be startet with the parameter
bino --opengles
because raspberry os has OpenGL ES built in. Without this parameter there is only a black window.
The recipe to build it should be:
git clone https://github.com/marlam/bino.git
cd bino
mkdir build
cd build
cmake ..
make
sudo make install
Here is the link to the issue at marlams repo: marlam/bino#27
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