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Is it possible to modify the shader to display 3d depth on a single game that runs in split screen for 3 or 4 players?
I tried using it on a game like Mario Kart 8 with Yuzu emulator and if its not in split screen local multiplayer then the shader works just fine showing the 3D.
When I have three or four players in a local split screen then the shader shows only one depth map that's covers the entire screen instead of rendering a depth map with split screens for each individual screen.
Is this even possible?
The text was updated successfully, but these errors were encountered:
Is it possible to modify the shader to display 3d depth on a single game that runs in split screen for 3 or 4 players?
I tried using it on a game like Mario Kart 8 with Yuzu emulator and if its not in split screen local multiplayer then the shader works just fine showing the 3D.
When I have three or four players in a local split screen then the shader shows only one depth map that's covers the entire screen instead of rendering a depth map with split screens for each individual screen.
Is this even possible?
The text was updated successfully, but these errors were encountered: