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| 1 | +// |
| 2 | +// SnakeSegments.swift |
| 3 | +// SnakeGame |
| 4 | +// |
| 5 | +// Created by PavelPopov on 07.09.16. |
| 6 | +// Copyright (c) 2016 PixelCut. All rights reserved. |
| 7 | +// |
| 8 | +// Generated by PaintCode (www.paintcodeapp.com) |
| 9 | +// |
| 10 | + |
| 11 | + |
| 12 | + |
| 13 | +import UIKit |
| 14 | + |
| 15 | +public class SnakeSegments : NSObject { |
| 16 | + |
| 17 | + //// Cache |
| 18 | + |
| 19 | + private struct Cache { |
| 20 | + static let bodyColor: UIColor = UIColor(red: 0.000, green: 1.000, blue: 0.338, alpha: 1.000) |
| 21 | + static let foodColor: UIColor = UIColor(red: 1.000, green: 0.000, blue: 0.000, alpha: 1.000) |
| 22 | + } |
| 23 | + |
| 24 | + //// Colors |
| 25 | + |
| 26 | + public class var bodyColor: UIColor { return Cache.bodyColor } |
| 27 | + public class var foodColor: UIColor { return Cache.foodColor } |
| 28 | + |
| 29 | + //// Drawing Methods |
| 30 | + |
| 31 | + public class func drawHeadSymbol(open open: Bool = false, angle: CGFloat = 90) { |
| 32 | + //// General Declarations |
| 33 | + let context = UIGraphicsGetCurrentContext() |
| 34 | + |
| 35 | + //// Color Declarations |
| 36 | + let bodyColor2 = SnakeSegments.bodyColor.colorWithShadow(0.5) |
| 37 | + |
| 38 | + //// Variable Declarations |
| 39 | + let endAngle: CGFloat = open ? 125 : 90 |
| 40 | + let startAngle: CGFloat = open ? 415 : 450 |
| 41 | + |
| 42 | + //// Oval Drawing |
| 43 | + CGContextSaveGState(context) |
| 44 | + CGContextTranslateCTM(context, 30, 30) |
| 45 | + CGContextRotateCTM(context, -angle * CGFloat(M_PI) / 180) |
| 46 | + |
| 47 | + let ovalRect = CGRect(x: -25, y: -25, width: 50, height: 50) |
| 48 | + let ovalPath = UIBezierPath() |
| 49 | + ovalPath.addArcWithCenter(CGPoint(x: ovalRect.midX, y: ovalRect.midY), radius: ovalRect.width / 2, startAngle: -startAngle * CGFloat(M_PI)/180, endAngle: -endAngle * CGFloat(M_PI)/180, clockwise: true) |
| 50 | + ovalPath.addLineToPoint(CGPoint(x: ovalRect.midX, y: ovalRect.midY)) |
| 51 | + ovalPath.closePath() |
| 52 | + |
| 53 | + SnakeSegments.bodyColor.setFill() |
| 54 | + ovalPath.fill() |
| 55 | + bodyColor2.setStroke() |
| 56 | + ovalPath.lineWidth = 2 |
| 57 | + ovalPath.stroke() |
| 58 | + |
| 59 | + CGContextRestoreGState(context) |
| 60 | + } |
| 61 | + |
| 62 | + public class func drawHead(open open: Bool = false, angle: CGFloat = 90, bounds: CGRect = CGRect(x: 0, y: 0, width: 60, height: 60)) { |
| 63 | + //// General Declarations |
| 64 | + let context = UIGraphicsGetCurrentContext() |
| 65 | + |
| 66 | + //// Symbol Drawing |
| 67 | + let symbolRect = CGRect(x: bounds.origin.x, y: bounds.origin.y, width: bounds.size.width, height: bounds.size.height) |
| 68 | + CGContextSaveGState(context) |
| 69 | + UIRectClip(symbolRect) |
| 70 | + CGContextTranslateCTM(context, symbolRect.origin.x, symbolRect.origin.y) |
| 71 | + CGContextScaleCTM(context, symbolRect.size.width / 60, symbolRect.size.height / 60) |
| 72 | + |
| 73 | + SnakeSegments.drawHeadSymbol(open: open, angle: angle) |
| 74 | + CGContextRestoreGState(context) |
| 75 | + } |
| 76 | + |
| 77 | + public class func drawTailSymbol(angle angle: CGFloat = 90) { |
| 78 | + //// General Declarations |
| 79 | + let context = UIGraphicsGetCurrentContext() |
| 80 | + |
| 81 | + //// Color Declarations |
| 82 | + let bodyColor2 = SnakeSegments.bodyColor.colorWithShadow(0.5) |
| 83 | + |
| 84 | + //// Polygon Drawing |
| 85 | + CGContextSaveGState(context) |
| 86 | + CGContextTranslateCTM(context, 30, 30) |
| 87 | + CGContextRotateCTM(context, -(angle - 90) * CGFloat(M_PI) / 180) |
| 88 | + |
| 89 | + let polygonPath = UIBezierPath() |
| 90 | + polygonPath.moveToPoint(CGPoint(x: 24, y: 0)) |
| 91 | + polygonPath.addLineToPoint(CGPoint(x: -25, y: 20.35)) |
| 92 | + polygonPath.addLineToPoint(CGPoint(x: -25, y: -20.35)) |
| 93 | + polygonPath.addLineToPoint(CGPoint(x: 24, y: 0)) |
| 94 | + polygonPath.closePath() |
| 95 | + SnakeSegments.bodyColor.setFill() |
| 96 | + polygonPath.fill() |
| 97 | + bodyColor2.setStroke() |
| 98 | + polygonPath.lineWidth = 2 |
| 99 | + polygonPath.stroke() |
| 100 | + |
| 101 | + CGContextRestoreGState(context) |
| 102 | + } |
| 103 | + |
| 104 | + public class func drawTail(angle angle: CGFloat = 90, bounds: CGRect = CGRect(x: 0, y: 0, width: 60, height: 60)) { |
| 105 | + //// General Declarations |
| 106 | + let context = UIGraphicsGetCurrentContext() |
| 107 | + |
| 108 | + //// Symbol Drawing |
| 109 | + let symbolRect = CGRect(x: bounds.origin.x, y: bounds.origin.y, width: bounds.size.width, height: bounds.size.height) |
| 110 | + CGContextSaveGState(context) |
| 111 | + UIRectClip(symbolRect) |
| 112 | + CGContextTranslateCTM(context, symbolRect.origin.x, symbolRect.origin.y) |
| 113 | + CGContextScaleCTM(context, symbolRect.size.width / 60, symbolRect.size.height / 60) |
| 114 | + |
| 115 | + SnakeSegments.drawTailSymbol(angle: angle) |
| 116 | + CGContextRestoreGState(context) |
| 117 | + } |
| 118 | + |
| 119 | + public class func drawFoodSymbol() { |
| 120 | + //// Color Declarations |
| 121 | + let foodColor2 = SnakeSegments.foodColor.colorWithShadow(0.5) |
| 122 | + |
| 123 | + //// Oval Drawing |
| 124 | + let ovalPath = UIBezierPath(ovalInRect: CGRect(x: 18, y: 5, width: 25, height: 25)) |
| 125 | + SnakeSegments.foodColor.setFill() |
| 126 | + ovalPath.fill() |
| 127 | + foodColor2.setStroke() |
| 128 | + ovalPath.lineWidth = 2 |
| 129 | + ovalPath.stroke() |
| 130 | + |
| 131 | + |
| 132 | + //// Rectangle Drawing |
| 133 | + let rectanglePath = UIBezierPath(rect: CGRect(x: 28, y: 27, width: 4, height: 28)) |
| 134 | + SnakeSegments.foodColor.setFill() |
| 135 | + rectanglePath.fill() |
| 136 | + foodColor2.setStroke() |
| 137 | + rectanglePath.lineWidth = 2 |
| 138 | + rectanglePath.stroke() |
| 139 | + |
| 140 | + |
| 141 | + //// Oval 2 Drawing |
| 142 | + let oval2Path = UIBezierPath(ovalInRect: CGRect(x: 5, y: 17, width: 25, height: 25)) |
| 143 | + SnakeSegments.foodColor.setFill() |
| 144 | + oval2Path.fill() |
| 145 | + foodColor2.setStroke() |
| 146 | + oval2Path.lineWidth = 2 |
| 147 | + oval2Path.stroke() |
| 148 | + |
| 149 | + |
| 150 | + //// Oval 3 Drawing |
| 151 | + let oval3Path = UIBezierPath(ovalInRect: CGRect(x: 30, y: 17, width: 25, height: 25)) |
| 152 | + SnakeSegments.foodColor.setFill() |
| 153 | + oval3Path.fill() |
| 154 | + foodColor2.setStroke() |
| 155 | + oval3Path.lineWidth = 2 |
| 156 | + oval3Path.stroke() |
| 157 | + } |
| 158 | + |
| 159 | + public class func drawFood(bounds bounds: CGRect = CGRect(x: 0, y: 0, width: 60, height: 60)) { |
| 160 | + //// General Declarations |
| 161 | + let context = UIGraphicsGetCurrentContext() |
| 162 | + |
| 163 | + //// Symbol Drawing |
| 164 | + let symbolRect = CGRect(x: bounds.origin.x, y: bounds.origin.y, width: bounds.size.width, height: bounds.size.height) |
| 165 | + CGContextSaveGState(context) |
| 166 | + UIRectClip(symbolRect) |
| 167 | + CGContextTranslateCTM(context, symbolRect.origin.x, symbolRect.origin.y) |
| 168 | + CGContextScaleCTM(context, symbolRect.size.width / 60, symbolRect.size.height / 60) |
| 169 | + |
| 170 | + SnakeSegments.drawFoodSymbol() |
| 171 | + CGContextRestoreGState(context) |
| 172 | + } |
| 173 | + |
| 174 | + public class func drawBorderSymbol() { |
| 175 | + //// Color Declarations |
| 176 | + let borderColor = UIColor(red: 0.485, green: 0.485, blue: 0.485, alpha: 1.000) |
| 177 | + let borderColor2 = borderColor.colorWithShadow(0.5) |
| 178 | + |
| 179 | + //// Rectangle Drawing |
| 180 | + let rectanglePath = UIBezierPath(roundedRect: CGRect(x: 5, y: 5, width: 50, height: 50), cornerRadius: 10) |
| 181 | + borderColor.setFill() |
| 182 | + rectanglePath.fill() |
| 183 | + borderColor2.setStroke() |
| 184 | + rectanglePath.lineWidth = 2 |
| 185 | + rectanglePath.stroke() |
| 186 | + } |
| 187 | + |
| 188 | + public class func drawBorder(bounds bounds: CGRect = CGRect(x: 0, y: 0, width: 60, height: 60)) { |
| 189 | + //// General Declarations |
| 190 | + let context = UIGraphicsGetCurrentContext() |
| 191 | + |
| 192 | + //// Symbol Drawing |
| 193 | + let symbolRect = CGRect(x: bounds.origin.x, y: bounds.origin.y, width: bounds.size.width, height: bounds.size.height) |
| 194 | + CGContextSaveGState(context) |
| 195 | + UIRectClip(symbolRect) |
| 196 | + CGContextTranslateCTM(context, symbolRect.origin.x, symbolRect.origin.y) |
| 197 | + CGContextScaleCTM(context, symbolRect.size.width / 60, symbolRect.size.height / 60) |
| 198 | + |
| 199 | + SnakeSegments.drawBorderSymbol() |
| 200 | + CGContextRestoreGState(context) |
| 201 | + } |
| 202 | + |
| 203 | + public class func drawMiddleSymbol() { |
| 204 | + //// Color Declarations |
| 205 | + let bodyColor2 = SnakeSegments.bodyColor.colorWithShadow(0.5) |
| 206 | + |
| 207 | + //// Oval Drawing |
| 208 | + let ovalPath = UIBezierPath(ovalInRect: CGRect(x: 5, y: 5, width: 50, height: 50)) |
| 209 | + SnakeSegments.bodyColor.setFill() |
| 210 | + ovalPath.fill() |
| 211 | + bodyColor2.setStroke() |
| 212 | + ovalPath.lineWidth = 2 |
| 213 | + ovalPath.stroke() |
| 214 | + } |
| 215 | + |
| 216 | + public class func drawMiddle(bounds bounds: CGRect = CGRect(x: 0, y: 0, width: 60, height: 60)) { |
| 217 | + //// General Declarations |
| 218 | + let context = UIGraphicsGetCurrentContext() |
| 219 | + |
| 220 | + //// Symbol Drawing |
| 221 | + let symbolRect = CGRect(x: bounds.origin.x, y: bounds.origin.y, width: bounds.size.width, height: bounds.size.height) |
| 222 | + CGContextSaveGState(context) |
| 223 | + UIRectClip(symbolRect) |
| 224 | + CGContextTranslateCTM(context, symbolRect.origin.x, symbolRect.origin.y) |
| 225 | + CGContextScaleCTM(context, symbolRect.size.width / 60, symbolRect.size.height / 60) |
| 226 | + |
| 227 | + SnakeSegments.drawMiddleSymbol() |
| 228 | + CGContextRestoreGState(context) |
| 229 | + } |
| 230 | + |
| 231 | +} |
| 232 | + |
| 233 | + |
| 234 | + |
| 235 | +extension UIColor { |
| 236 | + func colorWithHue(newHue: CGFloat) -> UIColor { |
| 237 | + var saturation: CGFloat = 1.0, brightness: CGFloat = 1.0, alpha: CGFloat = 1.0 |
| 238 | + self.getHue(nil, saturation: &saturation, brightness: &brightness, alpha: &alpha) |
| 239 | + return UIColor(hue: newHue, saturation: saturation, brightness: brightness, alpha: alpha) |
| 240 | + } |
| 241 | + func colorWithSaturation(newSaturation: CGFloat) -> UIColor { |
| 242 | + var hue: CGFloat = 1.0, brightness: CGFloat = 1.0, alpha: CGFloat = 1.0 |
| 243 | + self.getHue(&hue, saturation: nil, brightness: &brightness, alpha: &alpha) |
| 244 | + return UIColor(hue: hue, saturation: newSaturation, brightness: brightness, alpha: alpha) |
| 245 | + } |
| 246 | + func colorWithBrightness(newBrightness: CGFloat) -> UIColor { |
| 247 | + var hue: CGFloat = 1.0, saturation: CGFloat = 1.0, alpha: CGFloat = 1.0 |
| 248 | + self.getHue(&hue, saturation: &saturation, brightness: nil, alpha: &alpha) |
| 249 | + return UIColor(hue: hue, saturation: saturation, brightness: newBrightness, alpha: alpha) |
| 250 | + } |
| 251 | + func colorWithAlpha(newAlpha: CGFloat) -> UIColor { |
| 252 | + var hue: CGFloat = 1.0, saturation: CGFloat = 1.0, brightness: CGFloat = 1.0 |
| 253 | + self.getHue(&hue, saturation: &saturation, brightness: &brightness, alpha: nil) |
| 254 | + return UIColor(hue: hue, saturation: saturation, brightness: brightness, alpha: newAlpha) |
| 255 | + } |
| 256 | + func colorWithHighlight(highlight: CGFloat) -> UIColor { |
| 257 | + var red: CGFloat = 1.0, green: CGFloat = 1.0, blue: CGFloat = 1.0, alpha: CGFloat = 1.0 |
| 258 | + self.getRed(&red, green: &green, blue: &blue, alpha: &alpha) |
| 259 | + return UIColor(red: red * (1-highlight) + highlight, green: green * (1-highlight) + highlight, blue: blue * (1-highlight) + highlight, alpha: alpha * (1-highlight) + highlight) |
| 260 | + } |
| 261 | + func colorWithShadow(shadow: CGFloat) -> UIColor { |
| 262 | + var red: CGFloat = 1.0, green: CGFloat = 1.0, blue: CGFloat = 1.0, alpha: CGFloat = 1.0 |
| 263 | + self.getRed(&red, green: &green, blue: &blue, alpha: &alpha) |
| 264 | + return UIColor(red: red * (1-shadow), green: green * (1-shadow), blue: blue * (1-shadow), alpha: alpha * (1-shadow) + shadow) |
| 265 | + } |
| 266 | +} |
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