| Link | Language | Description | Stats |
|---|---|---|---|
| curly.hpp | C++17 | Simple cURL C++17 wrapper | |
| defer.hpp | C++17 | Go's defer implementation in C++17 | |
| ecs.hpp | C++17 | C++17 Entity Component System | |
| enduro2d | C++17 | Yet another 2d game engine of dreams | |
| enum.hpp | C++17 | C++17 compile-time enum reflection library | |
| evolved.lua | Lua | Evolved ECS (Entity-Component-System) for Lua | |
| flat.hpp | C++17 | Library of flat vector-like based associative containers | |
| invoke.hpp | C++11 | std::invoke/std::apply analogs for C++11/14 | |
| kari.hpp | C++17 | Experimental library for currying in C++17 | |
| meta.hpp | C++20 | C++20 tiny dynamic reflection library | |
| promise.hpp | C++17 | C++ asynchronous promises like a Promises/A+ | |
| vmath.hpp | C++17 | C++17 tiny vector math library |
| Link | Language | Description | Stats |
|---|---|---|---|
| Isometric 2.5D Toolset | C# | Make 2.5D isometric game in Unity easy | |
| Flash Animation Toolset | C# | Convert your flash animation for Unity easy |
| Title | Links |
|---|---|
| Currying and partial application in C++14 | En / Ru |
| Isometric Plugin for Unity3D | En / Ru |
| Flash-animation in Unity3D from scratch. Part one, lyrical. | En / Ru |
| Гетерогенный поиск в ассоциативных контейнерах на C++ | Ru |







