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PlayFair.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SecurityLibrary
{
public class PlayFair : ICryptographicTechnique<string, string>
{
/// <summary>
/// The most common diagrams in english (sorted): TH, HE, AN, IN, ER, ON, RE, ED, ND, HA, AT, EN, ES, OF, NT, EA, TI, TO, IO, LE, IS, OU, AR, AS, DE, RT, VE
/// </summary>
/// <param name="plainText"></param>
/// <param name="cipherText"></param>
/// <returns></returns>
// function to analyse the cipherText to get the key
public string Analyse(string plainText)
{
throw new NotImplementedException();
}
public string Analyse(string plainText, string cipherText)
{
throw new NotSupportedException();
}
public string Decrypt(string cipherText, string key)
{
// choose letters only
cipherText = preprocess_text(cipherText);
key = preprocess_text(key);
// generate the matrix 5*5
char[,] squareMatrix = generate_matrix(key);
string result = do_decryption(squareMatrix, cipherText);
return result;
//throw new NotImplementedException();
}
public string Encrypt(string plainText, string key)
{
// preparing the plainText and key
plainText = preprocess_text(plainText);
key = preprocess_text(key);
// generate the matrix 5*5
char[,] squareMatrix = generate_matrix(key);
// Encryption Operations
string result = do_encryption(squareMatrix, plainText);
return result;
//throw new NotImplementedException();
}
string preprocess_text(string text)
{
// choose only letters
text = new string(text.Where(c => char.IsLetter(c)).ToArray());
// convert to upperCase
text = text.ToUpper();
// replace J with I
text = text.Replace('J', 'I');
return text;
}
char[,] generate_matrix(string key)
{
string alphabetic = "ABCDEFGHIKLMNOPQRSTUVWXYZ";
List<char> newKeyList = new List<char>();
// Adding the letters of the key without duplicates
foreach (char c in key)
{
if (!newKeyList.Contains(c) && char.IsLetter(c))
{
newKeyList.Add(c);
}
}
// Adding the remaining alphabetic letters
foreach (char c in alphabetic)
{
if (!newKeyList.Contains(c))
{
newKeyList.Add(c);
}
}
string updated_key = new string(newKeyList.ToArray()).Substring(0, 25);
char[,] squareMatrix = new char[5, 5];
int k = 0;
for (int i = 0; i < 5; i++)
{
for (int j = 0; j < 5; j++)
{
squareMatrix[i, j] = updated_key[k++];
}
}
//for (int i = 0; i < 5; i++)
//{
// for (int j = 0; j < 5; j++)
// {
// Console.Write(squareMatrix[i, j] + " ");
// }
// Console.WriteLine();
//}
return squareMatrix;
}
string do_encryption(char[,] squareMatrix, string plainText)
{
List<KeyValuePair<char, char>> pairs = new List<KeyValuePair<char, char>>();
int idx = 0;
int n = plainText.Length;
while (idx < n)
{
if (idx == n - 1 || plainText[idx] == plainText[idx + 1])
{
pairs.Add(new KeyValuePair<char, char>(plainText[idx], 'X'));
idx++;
}
else
{
pairs.Add(new KeyValuePair<char, char>(plainText[idx], plainText[idx + 1]));
idx += 2;
}
}
//Console.WriteLine("The Pairs:");
//foreach (KeyValuePair<char, char> pair in pairs) {
// Console.Write(pair.Key + " " + pair.Value + " - ");
//}
//Console.WriteLine();
string result = "";
foreach (KeyValuePair<char, char> pair in pairs)
{
//Console.Write(pair.Key + " " + pair.Value + " - ");
int[] positions_1 = new int[2];
bool is_found = false;
for (int i = 0; i < 5; i++)
{
for (int j = 0; j < 5; j++)
{
if (squareMatrix[i, j] == pair.Key)
{
positions_1[0] = i;
positions_1[1] = j;
is_found = true;
break;
}
}
if (is_found)
{
break;
}
}
is_found = false;
int[] positions_2 = new int[2];
for (int i = 0; i < 5; i++)
{
for (int j = 0; j < 5; j++)
{
if (squareMatrix[i, j] == pair.Value)
{
positions_2[0] = i;
positions_2[1] = j;
is_found = true;
break;
}
}
if (is_found)
{
break;
}
}
int row1 = positions_1[0];
int col1 = positions_1[1];
int row2 = positions_2[0];
int col2 = positions_2[1];
// Case(1): The same row
if (row1 == row2)
{
if (col1 < 4)
{
col1++;
}
else
{
col1 = 0;
}
if (col2 < 4)
{
col2++;
}
else
{
col2 = 0;
}
result += squareMatrix[row1, col1];
result += squareMatrix[row2, col2];
continue;
}
// Case(2): The same Column
if (col1 == col2)
{
if (row1 < 4)
{
row1++;
}
else
{
row1 = 0;
}
if (row2 < 4)
{
row2++;
}
else
{
row2 = 0;
}
result += squareMatrix[row1, col1];
result += squareMatrix[row2, col2];
continue;
}
// Case(3): Intersection
result += squareMatrix[row1, col2];
result += squareMatrix[row2, col1];
}
return result;
}
string do_decryption(char[,] squareMatrix, string cipherText)
{
List<KeyValuePair<char, char>> pairs = new List<KeyValuePair<char, char>>();
int idx = 0;
int n = cipherText.Length;
while (idx < n)
{
if (idx == n - 1 || cipherText[idx] == cipherText[idx + 1])
{
pairs.Add(new KeyValuePair<char, char>(cipherText[idx], 'X'));
idx++;
}
else
{
pairs.Add(new KeyValuePair<char, char>(cipherText[idx], cipherText[idx + 1]));
idx += 2;
}
}
//Console.WriteLine("The Pairs:");
//foreach (KeyValuePair<char, char> pair in pairs)
//{
// Console.Write(pair.Key + " " + pair.Value + " - ");
//}
//Console.WriteLine();
string result = "";
foreach (KeyValuePair<char, char> pair in pairs)
{
//Console.Write(pair.Key + " " + pair.Value + " - ");
int[] positions_1 = new int[2];
bool is_found = false;
for (int i = 0; i < 5; i++)
{
for (int j = 0; j < 5; j++)
{
if (squareMatrix[i, j] == pair.Key)
{
positions_1[0] = i;
positions_1[1] = j;
is_found = true;
break;
}
}
if (is_found)
{
break;
}
}
is_found = false;
int[] positions_2 = new int[2];
for (int i = 0; i < 5; i++)
{
for (int j = 0; j < 5; j++)
{
if (squareMatrix[i, j] == pair.Value)
{
positions_2[0] = i;
positions_2[1] = j;
is_found = true;
break;
}
}
if (is_found)
{
break;
}
}
int row1 = positions_1[0];
int col1 = positions_1[1];
int row2 = positions_2[0];
int col2 = positions_2[1];
// Case(1): The same row
if (row1 == row2)
{
if (col1 > 0)
{
col1--;
}
else
{
col1 = 4;
}
if (col2 > 0)
{
col2--;
}
else
{
col2 = 4;
}
result += squareMatrix[row1, col1];
result += squareMatrix[row2, col2];
continue;
}
// Case(2): The same Column
if (col1 == col2)
{
if (row1 > 0)
{
row1--;
}
else
{
row1 = 4;
}
if (row2 > 0)
{
row2--;
}
else
{
row2 = 4;
}
result += squareMatrix[row1, col1];
result += squareMatrix[row2, col2];
continue;
}
// Case(3): Intersection
result += squareMatrix[row1, col2];
result += squareMatrix[row2, col1];
}
int size = result.Length;
if (result.EndsWith("X"))
{
result = result.Remove(size - 1);
}
StringBuilder newResultList = new StringBuilder();
char[] resultArr = result.ToCharArray();
newResultList.Append(resultArr[0]);
for (int i = 1; i < resultArr.Length; i++)
{
if (resultArr[i] == 'X' && resultArr[i - 1] == resultArr[i + 1] && i % 2 != 0)
{
continue;
}
newResultList.Append(resultArr[i]);
}
string updated_result = newResultList.ToString();
return updated_result;
}
}
}