Updated on: May, 30th, 2016
Welcome to Egret!
Developed by Egret Technology, Egret Engine 3.0 includes a newly built 3D engine and a 2D engine created based on HTML5. With its robust cross-platform operability and commitment to solving the performance and fragmentation problems of HTML5 APP and games, Egret Engine 3.0 will perfectly meet developers’ needs. We appreciate every suggestion and please send it to Egret team if you have any.
This update aggregates all the changes from 3.1.0 to 3.1.1.
- Support Mesh under WebGL rendering mode.
- AndroidSupport support Video playback.
- Fixed REMOVED_FROM_STAGE event may be repeated calls problem.
- Fixed ProgressBar duplication direction leads to the wrong question.
- Graphics to do repair using a mask display is abnormal.
- Fixed issue ColorMatrixFilter show abnormalities.
- Filters can be optimized.
- Add Filters.