A 3D Game Engine which is currently being developed based on the core Engine from thebennybox
Implemented in Java with lwjgl, slick and bullet.
A Game Engine which has the following features
- Core Engine
- Lights
- Primitive Objects
- Game Object Types
- GameObjects
- Camera
- Textures
- Materials
- PNG, JPG texture loading
- Shaders
- OBJ Mesh loading
- Custom Game Types
- Custom Game Components for Component based system
- Vector2, Vector3, Quaternions and other math stuffs
- 3D Game editor
- Cube Maps
- Skybox and Environments [implementation in progress]
- Audio System [implementation in progress]
- Physics System [implementation in progress]
- Networking System [implementation in progress]
Open to any comments or suggestions.
Contributions to this code are also welcome.
contact me for more details benjamindavid03@gmail.com
Company wesbite Blaze Entertainment