Tags: BeastFolks/Cataclysm-DDA
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Merge pull request CleverRaven#40544 from Xenomorph-III/baselard_fix Baselard fix
Consume fixes (CleverRaven#40508) * prevent divide by zero * Better handle consume time misc cases
Add ability for user defined profession names (CleverRaven#40447)
Make cranberry juice not fun (CleverRaven#40503) cranberry_juice appears to represent unsweetened, full strength cranberry juice. That will not be pleasant to drink by the cup. At the very least you would want to dilute it, but more likely you would want to add sweetener or mix with a juice that is sweet.
Change x2 healing multiplier for having both bandages and disinfectan… …t to 1.25 (CleverRaven#40483)
Create crafting recipes for roller blades and skates (CleverRaven#40361) * Add roller_blades and roller_skates recipes * Troubleshoot and customize Made bearings "ammo" instead of components since they were throwing errors. Customized rollerskates to be more about metal and leather, and a little easier, and roller blades to be about cloth and plastic and a little harder. * Smith/swage convert, no aluminum Standardized skate recipes to use smithing and swaging instead of welding, take longer, and only use pipe and scrap instead of aluminum.
Merge pull request CleverRaven#40467 from anothersimulacrum/heli Forbid modification of helicopters
Remove zlaves Zlaves don't make a whole lot of sense. Somehow, with a little bit of first aid knowledge, you can completely disable all functions of a zombie. A more sensible implementation of zlaves would have ones that can only physically attack trying to bump into you, and and any ones that can special attack still be able to do that. Past all that, they would at least slowly regain lost function, much like they revive. This makes them effectively useless, so let's skip that work, and just cut them out.
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