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# BinaryFormatter
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BinaryFormatter is an Fast, Lightweight Binary serialization/deserialization library for Unity projects.
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+
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+ ## Download
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+
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+ - [ :sparkles : Download latest version] ( https://github.com/BayatGames/BinaryFormatter/releases/latest )
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+ - Asset Store is pending review
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+
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+ ## Features
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+
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+ - Serializing Collections: Lists, Dictionaries, IEnumerable
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+ - Serializing KeyValuePair
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+ - Serializing ISerializable
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+ - Serializing Multi-Dimensional Arrays
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+ - Surrogate Serialization
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+ - Serializing Almost anything (Automatically serializes public fields and properties)
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+ - Deserializing IDeserializationCallback
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+ - Fast and Helpful Customer Support
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+ - Free & Open Source
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+ - Easy to Use
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+ - Cross Platform (Let us know if you have any problem with any platform)
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+
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+ ## Getting Started
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+
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+ Just add
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+
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+ ``` csharp
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+ using BayatGames .Serialization .Formatters .Binary ;
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+ ```
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+ then you are ready to go.
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+ BinaryFormatter provides some static methods for fast serialization of objects to binary:
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+ ``` csharp
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+ using BayatGames .Serialization .Formatters .Binary ;
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+ .. .
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+ byte [] buffer = BinaryFormatter .SerializeObject (" Hello World" );
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+ ```
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+
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+ ## Resources
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+
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+ - [ Unity Asset Store] ( https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:26641 )
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+ - [ Support and News] ( https://github.com/BayatGames/Support )
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+ - [ Community Thread] ( https://forum.unity.com/threads/binaryformatter-complete-binary-serialization-library-for-unity.495707/ )
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+
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+ ## License
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+ MIT @ [ Bayat Games] ( https://github.com/BayatGames )
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+ Made with :heart : by [ Bayat Games] ( https://github.com/BayatGames )
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