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Describe the bug
We pass the name of the level on the command line to the engine, ie holodeck.exe UrbanCity .... If the engine can't find that level, it will instead silently load the ExampleLevel
To Reproduce
Run the integration tests on a build without the correct levels
Expected behavior
The engine should exit instead of silently loading a different level.
The text was updated successfully, but these errors were encountered:
Describe the bug
We pass the name of the level on the command line to the engine, ie
holodeck.exe UrbanCity ...
. If the engine can't find that level, it will instead silently load the ExampleLevelTo Reproduce
Run the integration tests on a build without the correct levels
Expected behavior
The engine should exit instead of silently loading a different level.
The text was updated successfully, but these errors were encountered: